Type of game I'm looking for
Anyway, I'm currently thinking about different prototypes/ideas I have and I'm trying to figure which one I will use for my next game development attempt. I have been working mostly alone since I started learning T3D and I tought that I have nothing to loose to post about it and maybe catch the interest of a serious T3D developer wanting to make a game.
I have no particular preference for the type of game I would develop but I have a list of limitations after previous game development attempts. (Mostly from my Boost! experience ). Well, it's not a complete list but here's the 3 main "limitations":
- No direct multiplayer - It make it complicated to organize testing and providing support. Then after release, you have to continuously provide support and fix exploits...
- No realism or competing with AAA games - I want a simple indie project with a nice and simple artistic style
- No open source game (Talking about the anyone can contribute type.) Could be a free game with some PayToPlay stuff)
Now a little about me... First, I'm a french canadian from Montreal area so don't expect perfect english from me. Over the years I learnt every aspect of game development but I'm not an expert in all of them. My speciality is definitly scripting, I'm getting quite good with low-poly modelling(3ds max) and texturizing (Photoshop/Substance Designer), I'm also good for general 2D arts with Photoshop. I'm not a skilled C++ coder but I know how to adapt the T3D code for my needs in most area. I can also develop nice websites using Joomla or anything PHP/MySQL related. The area where I'm not very good is writting and documenting.
T3D Projects experience
For those who don't know me, I'm working on a enhanced T3D editor called TorqueLab, you can see a bunch of video on my youtube channel: https://www.youtube.com/channel/UCGR60u ... _-Q/videos . I have never completed a game but 2 years ago I worked "alone" on a racing game called Boost!. I don't have somekind of Portofolio showing past works but for the last 2-3 months, I'm working on levels for an old project called Dark Territory which I have no intention to develop it as a game (for now at least), I simply want to have something to show in case a good offer come.
What I'm looking for?
Well I'm looking for serious developers who are quite skilled in some aspects(3D, 2D, Coding, Writing, etc). Ideally, a very good programmer or someone with strong writing skills (Game design documents, documentation, etc). I'm not looking for beginners even if highly motivated, I have lost enough time trying help new game developers trying to get motivated...
Anyway, nothing official here like I said so you have nothing to loose by asking. I will be carefull because in the past, I got easily excited with possible collaborator to realize shortly after that it wasn't the type of person I needed. Also, even if you are not sure about the idea, we could simply investigate possible game ideas with no engagements. Also, I do have an unrelated 40hours/weeks job so I can't be working on games all days but almost 100% of my free time go in game development stuff.
Ok, That's it for now! I might post a more specific "looking for help" in the incoming weeks once I decided what would be my next game development attempt.