Looking for partner(s) to make a game

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Nils
Posts: 160
Joined: Thu Feb 05, 2015 3:32 am
 
by Nils » Thu Jan 14, 2016 2:50 am
Hi @
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Mud-H
, DeadlyMatter might not meet up with all the requirements (it's not a simple indie game) but I just poking you to think about it. There's still a lot of work to do in the scripting part and we're planning to fully revise the editor. If you'd like to chat more : info@deadlymatter.com
Mud-H
Posts: 175
Joined: Thu Feb 19, 2015 3:08 pm
by Mud-H » Thu Jan 14, 2016 6:47 am
Nils wrote:Hi @
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Mud-H
, DeadlyMatter might not meet up with all the requirements (it's not a simple indie game) but I just poking you to think about it. There's still a lot of work to do in the scripting part and we're planning to fully revise the editor. If you'd like to chat more : info@deadlymatter.com
Email sent, I'm curious to know more your scripting needs and that revise editor.
Mud-H
Posts: 175
Joined: Thu Feb 19, 2015 3:08 pm
by Mud-H » Thu Jan 14, 2016 11:00 pm
In case anyone is considering replying to my partner(s) request, I'm not looking for them anymore since I found some yesterday. 8-) After a nice discussion with Nils and Timmy, I decided to join the Deadly Matter project to help with scripting. I won't dedicate all my time to it now and I will keep working on TorqueLab on the side.
Nils
Posts: 160
Joined: Thu Feb 05, 2015 3:32 am
 
by Nils » Mon Jan 18, 2016 6:00 am
It's great to have you on board @
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Mud-H
:D :D :D
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