It is not as hard as you might think, you just point cmake to the engine directory and thats it, there is not that much that can go wrong, just tell what you did or what tutorial you followed and people may be able to tell you what you did wrong quickly.
http://duion.com I don't want no Unity, I just want my Torque 3D.
cybore Oh, yeah, CMake 3.11's release candidate has a bug that prevents it from working properly. Annoying, I know, so just go with the latest version of 3.10 (3.10.3, i think). That one definitely works properly.