Janders wrote:OK, it's outdated and it's embarrassing but i have some old test you may like.
In my defense I'll say this is wen I'd just finished my studies, unfortunately life kicked in... and I was forced to put 3D on standby. Now finally I have some free time.
https://www.youtube.com/watch?v=aPsAUDRG5Ykhttps://www.youtube.com/watch?v=ne1wWvVW24QI'm pretty confident with my Photoshop/GIMP skills here some old works.
http://proyectojan.blogspot.com.es/2011 ... eando.htmlWell I hope you liked it.
Also, for starters I was thinking about start making a more neutral default character, something like the default UE third person character. As I said I'm still a beginner so I'd like to be familiar whit Torque before jumping in something else.
Yeah, actually having a dummy/mannequin player model as a default wouldn't be a bad idea. Biggest problem with us continuing to use the Soldier character, as good as it is, is that we don't have the source art files, so updating/adding onto it is a pain.
When you mention the UE4 one, you mean like this guy, right?

Torque had something similar back in the TGE days, the 'Blue Guy'. If you wanted to start with something like that, that'd be pretty awesome.