I decided to get with the times and I upgraded to Windows 10 and I'm now using Visual Studio 2015 Community Edition. I've upgraded Torque 6 to the latest bgfx with early DX12 support. Torque 6 is now functional with both DX11 and DX12. The performance isn't great in DX12 yet, but it's still a work in progress for the bgfx author. The below screenshots are running in Debug mode.