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[release] debugger for torque script

Posted: Mon Apr 10, 2017 7:09 pm
by andijh92
Hello lovely torque community!

I updated an old orphaned debugger for TorqueScript. The debugger works on
GNU/Linux and Windows. It is free/libre software released under the GPLv2
licence. You can get it from https://gitlab.com/andijh92/gtdb . It is in beta state. There
are some tiny issues. Restarting the game and the debugger often helps.
I hope you like it!

Regards,
Andi

Re: [release] debugger for torque script

Posted: Wed Apr 12, 2017 3:25 pm
by Jason Campbell
Thanks, this sounds great, especially Linux!

Re: [release] debugger for torque script

Posted: Wed Apr 12, 2017 4:25 pm
by JeffR
Very nice!

Re: [release] debugger for torque script

Posted: Tue Apr 25, 2017 8:13 pm
by andijh92
I'm glad that you like it.

Now version 0.2 supports windows too. I tested it. There was also a security issue. Parameter files from untrusted source code lead to arbitrary code execution. I'm not sure if people really share debugger parameters, but It's fixed now.

Update: The fix didn't work.

Re: [release] debugger for torque script

Posted: Wed Apr 26, 2017 3:31 pm
by JeffR
Yeah, even if a relatively uncommon case, probably a good idea to nip security issues like that in the butt :)

Re: [release] debugger for torque script

Posted: Mon May 15, 2017 9:31 pm
by andijh92
There is another security issue.

Re: [release] debugger for torque script

Posted: Fri May 19, 2017 1:17 am
by Jason Campbell
JeffR wrote:Yeah, even if a relatively uncommon case, probably a good idea to nip security issues like that in the butt :)


I'm not trying to be a grammar Nazi or anything and its not really grammar but an idiom. The phrase is "nip it in the bud" not "butt". Even though I think it is funny. I believe it just means destroy it before it even grows.

Re: [release] debugger for torque script

Posted: Fri May 19, 2017 4:42 pm
by JeffR
@
User avatar
Jason Campbell
You're correct, but nip in the butt is just funny to say/imagine :P