T3D v2 + GMK + Bullet (.exe Download!!)

3rd party tools like asset generators, editors.
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Johxz
Posts: 411
Joined: Sat Feb 07, 2015 11:37 pm
by Johxz » Tue Jul 19, 2016 5:00 pm
Hi! ;)

No sure where to put this... but here I go...

I know some people in the past always asked about Game Mechanics Kit (GMK) although it is not updated, I think is the first WORKING and compiled release shared to the public :lol: and important without high priority bugs....this means you can work with this.

If someone want to play and test this product, here is the link!

You can download the executable from here: https://github.com/John3/T3D_GMK_BULLET/releases

And the code is in here: https://github.com/John3/T3D_GMK_BULLET

I documented some issues: https://github.com/John3/T3D_GMK_BULLET/issues BTW It is not from the code merge.... I think is from the product itself.

As you can see from the release note, this are the versions used:

- Torque3D v2.0
- Game Mechanics Kit (GMK) v1.2.13
- Bullet Physics v2.78 release 2383

Information about GMK: http://www.logicking.com/index.php?page ... chanicsKit
Some videos about GMK: https://www.youtube.com/user/logickingcom/videos

As a note aside I manage to merge and compile GMK and GuideBot but have some important bugs from the TS side that I need to manage. (I think GuideBot is unfinished)

Regards,
J
Johxz
Posts: 411
Joined: Sat Feb 07, 2015 11:37 pm
by Johxz » Wed Jul 20, 2016 7:05 pm
I want to comment that I fixed some minor issues before release T3D_GMK_BULLET_v1 ;)
Johxz
Posts: 411
Joined: Sat Feb 07, 2015 11:37 pm
by Johxz » Sat Jul 23, 2016 3:22 pm
Release other version, more bugs fixed and tested. T3D_GMK_BULLET_v1.1
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