3.10 VS 2017 compile error + fix + questions

Friendly conversations, and everything that doesn't fit into the other forums.
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Joined: Tue Feb 03, 2015 8:58 pm
by Bloodknight » Thu Jul 20, 2017 12:38 pm
For those who cannot compile the 3.10 master branch, the following fix needs to be applied.

https://github.com/GarageGames/Torque3D ... 53439b5afd
https://github.com/GarageGames/Torque3D ... 045d212abf

The question this leads to is should the SC start to consider a git flow type system whereby fixes like this are applied quickly (well I mean when found and fixed) to the master branch and not just rolled into the devhead.

Assuming most people use stable versions vs cutting edge changes in devhead, would it not make sense to have bug fixes applied to these versions? while most are probably trivial, this particular problem is a show stopper, and not everyone thinks to look through individual commits of development versions to fix a 'stable' version.
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