this is my first post; I'm making a project (started today) which will allow to create Torque3d levels from OpenStreetMap data. It's just a concept for now, this is a first result:

Planned features:
- Streets (of different types)
- Terrain
- Landuse
- Buildings
- Base free assets with buildings, plants and different road materials
The project is opensource, so you can follow the development on github: https://github.com/dakk/osm2torque