How to create nice grass materials?

Level design, models, animations, physics, etc.
  • 1
  • 2
12 posts Page 2 of 2
marauder2k9
Posts: 122
Joined: Wed Feb 18, 2015 7:36 am
by marauder2k9 » Sat Oct 03, 2015 12:19 am
its trick i picked up from a texture creation book lol simple yet so effective
Mitovo
Posts: 65
Joined: Sun Apr 12, 2015 5:46 pm
by Mitovo » Sun Nov 08, 2015 1:55 am
I ususally use PNG... Is it better to use TGA with an Alpha channel for masked textures like that?
  • 1
  • 2
12 posts Page 2 of 2

Who is online

Users browsing this forum: No registered users and 1 guest