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Level downloading


jamesonj

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I'm sure you guys have played Quake 3 or worked with the id Tech 3 engine. Some of the engine features is realtime level/PK3 downloading, from game servers. Is there a similar feature in T3D or another way of sharing content between players?

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Bit more nuanced than that: http://i.imgur.com/WFjgGDr.jpg

What's been busted, is asset sharing, not levels per-se. The data from .mis files gets authoritatively sent from the server. That shot was from killing off all files in a secondary copy of development except for the forest file, and connecting to a hosting normal development. For unique asset sharing, that will need the PR Dan noted, or something like it.

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