Star Trek 50th Anniversary Tribute Game

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PaulWeston
Posts: 143
Joined: Thu Apr 23, 2015 7:16 pm
by PaulWeston » Mon Feb 01, 2016 9:57 pm
Hi all,

OK, in case any of you were NOT sick of hearing about our Star Trek project (which we've been chatting about here and at the old GG site going on 6 or 7 years now), we have some exciting news!

We are getting ready to release the latest version, just in time for the 50th Anniversary of Star Trek, and we have really tried to take things to the next level this time.

EDITED TO ADD: Beta download now available!
(UPDATED FRIDAY, APRIL 29, 2016 @ 15:00 EST - All new TOS-inspired menus!)

Download Link: http://gambitrealm.com/INSTALLER/downlo ... e45_vr.php

Also updated screen caps below


This build is based on our custom port of Torque 3D 3.7 - the binary is now 64-bit and includes AFX, Advanced Character Kit, and Awesomium Integration Kit (among other additions). Yes, we got Awesomium working in 64-bit :)


Some of the exciting new features now in the game:

- COMPLETE WORKING TURBOLIFT SYSTEM WITH MOVING LIFTS!

- 15 training missions (Gold/Red/Blue shirts each get 5 skill tiers)
- 5 interactive episodes (watch clips and then take control of the action)
- All Decks exploration mission (entire ship accessible)
- Turbolift Shafts exploration mission (go from top to bottom of ship within the shafts)
- Deck 6 movie theater mission (watch movie trailers in the theater)

- Full Oculus Rift support (DK1 tested - don't own a DK2 so can't vouch for that)
- Full game controller support (I even got my PS3 controller to work on my PC, thinks it's an Xbox controller)
- Each mission completed unlocks a new character to play
- Unlocked characters can access specific things in the All Decks mission
- Each skill tier of missions completed unlocks an interactive episode

- We can now fly the actual Enterprise just like we fly a shuttle
- We can beam to and from planets and space stations
- Ship can warp to other locations, and you see the planets approaching

Single player only for now, but we also have a whole multiplayer angle in mind should we ever get the energy to go there... We'll see.

This will be a completely free download, meant as a tribute giveaway to Star Trek fans of all ages. We will also be including the Torque tools and some editable scripts, to allow anyone to mod this anyway they like... It's our gift to the Trek community in celebration of the 50th anniversary.

CBS/Paramount never made a game anything like this, so we did it :)

Anyhow, here are some pics to tide you over until release day... These are the mission preview images, taken from in-game screenshots.

We are aiming for a March/April release - stay tuned!

Live Long and Prosper

Cheers
Paul
(That's me in the Captain's Chair)

Image


COMMAND OFFICER MISSIONS:

Shuttle Training
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Ensign Training
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Tactical Training
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Diplomacy
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Bridge Command Officer
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OPERATIONS OFFICER MISSIONS:

Klingon Hunt
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Exterior Repair
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Warp Engine Repair
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Security Detail
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Bridge Operations Officer
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SCIENCE OFFICER MISSIONS:

Medical Training
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Satellite Drop
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Probe Launch
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Science Expedition
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Bridge Science Officer
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INTERACTIVE EPISODES:

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OTHER MISSIONS:

Explore All Decks
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Turbolift Shafts
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Movie Theater
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Last edited by PaulWeston on Fri Apr 29, 2016 8:48 pm, edited 33 times in total.
JeffR
Steering Committee
Steering Committee
Posts: 682
Joined: Tue Feb 03, 2015 9:49 pm
 
by JeffR » Mon Feb 01, 2016 10:38 pm
Image

Seriously though, that is incredibly cool.

Speaking of the anniversary, had you seen the Smithsonian was doing a restoration on the original model? Fancy Star Trek times for all!
Duion
Posts: 673
Joined: Sun Feb 08, 2015 1:51 am
 
by Duion » Mon Feb 01, 2016 11:06 pm
Can't wait to test it, the amount of content and features looks promising.

It looks like the indie version of Star Citizen ;)
PaulWeston
Posts: 143
Joined: Thu Apr 23, 2015 7:16 pm
by PaulWeston » Tue Feb 02, 2016 3:48 am
Just unplugged after a half hour in the Rift, hunting Klingons deck to deck.

Wow, so much fun!

I wish I had a DK2, the DK1 is pretty low res and the ship doesn't look nearly as good as it should, but it's still totally immersive and a complete riot to be running around the Enterprise in virtual reality.

We had this working all before on our previous 2014 release, but that was our older ship model (we have completely rebuilt everything since) and I didn't have all these missions to play... Also we didn't have controller support so Rifting with keyboard and mouse was a bit meh.

Now I can play standing up in my living room with the Rift on and controller in-hand, so cool :)
Steve_Yorkshire
Posts: 189
Joined: Tue Feb 03, 2015 10:30 pm
 
by Steve_Yorkshire » Tue Feb 02, 2016 4:45 am
Love the Gorn! :)
Note to self: never wear a red shirt ;)
Duion
Posts: 673
Joined: Sun Feb 08, 2015 1:51 am
 
by Duion » Tue Feb 02, 2016 4:59 pm
Have you considered on UV mapping that whole ship and bake lightmaps for it? This would improve the visuals greatly.
fr0zi
Posts: 4
Joined: Mon Jan 18, 2016 4:23 pm
by fr0zi » Tue Feb 02, 2016 10:10 pm
WOW! That's amazing :D Can't wait to test it :) It looks awesomely.
PaulWeston
Posts: 143
Joined: Thu Apr 23, 2015 7:16 pm
by PaulWeston » Sat Feb 06, 2016 8:20 pm
I'm putting together a BETA release right now, going to upload to my web server later this evening (EST), anyone want to try?

:)
PaulWeston
Posts: 143
Joined: Thu Apr 23, 2015 7:16 pm
by PaulWeston » Sun Feb 07, 2016 5:34 am
As promised, here is a link to the Beta download page:

http://gambitrealm.com/INSTALLER/downlo ... e45_vr.php

Feedback is welcome, happy 50th anniversary!

Cheers
Paul
Duion
Posts: 673
Joined: Sun Feb 08, 2015 1:51 am
 
by Duion » Sun Feb 07, 2016 7:05 pm
I can't launch the game, it closes or crashes without any specific error.
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