Hey Chris -
With the upcoming 4.0 update would it be possible to add terrain paging and possibly world origin offsetting into the main T3D Branch?
chriscalef wrote:Sure, if there's interest I'd love to help facilitate that! Would look forward to a good round of code review on my current implementation. In particular, threading of terrain loads would be a *massive* improvement.
chriscalef wrote:Also, I suppose I'd have to cook up an XML based storage system for forest, street, and item data, to replace sqlite.
Q. Does your current large world implementation work in multiplayer?