3.10 Release Candidate

52 posts Page 6 of 6
Timmy
Posts: 306
Joined: Thu Feb 05, 2015 3:20 am
by Timmy » Sun Feb 05, 2017 1:31 am
You must produce the build files with Cmake, the old project manager is not supported at this stage.
JeffR
Steering Committee
Steering Committee
Posts: 732
Joined: Tue Feb 03, 2015 9:49 pm
 
by JeffR » Sun Feb 05, 2017 6:14 am
Yep, as Timmy said, you'll need to use cmake.

We have instructions on the wiki for how to set everything up to compile, here: http://wiki.torque3d.org/coder:compiling-in-windows#toc6
52 posts Page 6 of 6

Who is online

Users browsing this forum: No registered users and 2 guests