I couldn't get rid of that warning message until i lowered the number down to 8 for the uv's i tried 32,24,16 and finally 8 worked.
When i am in the Scene on the MissionGroup and i double click on the name of some item a small box pops around the the name of the item. If i change it's name and click enter on my keyboard the new name is discarded and the old one is used.
razvanab wrote:A while back I posted an issue on github about 2048+ size heightmaps, soon I discovered that the problem with that size could be with the vram memory, but the thing is that in cryengine and UE4 I can import 4096+ heightmaps without any problems.
Loos like this is a T3d problem after all.
Inter Core 2 Duo 1.8ghz
4 gb ram
Radeon HD 6950 1 gb ram