OPENGL: GL_INVALID_OPERATION error generated. No active program.
OPENGL: GL_INVALID_OPERATION error generated. No active program.
OPENGL: GL_INVALID_OPERATION error generated. No active program.
OPENGL: GL_INVALID_OPERATION error generated. No active program.
OPENGL: GL_INVALID_OPERATION error generated. No active program.
OPENGL: GL_INVALID_OPERATION error generated. No active program.
OPENGL: GL_INVALID_OPERATION error generated. No active program.
OPENGL: GL_INVALID_OPERATION error generated. No active program.
OPENGL: GL_INVALID_OPERATION error generated. <location> is invalid.
OPENGL: GL_INVALID_OPERATION error generated. <location> is invalid.
OPENGL: GL_INVALID_OPERATION error generated. <location> is invalid.
OPENGL: GL_INVALID_OPERATION error generated. <location> is invalid.
OPENGL: GL_INVALID_OPERATION error generated. <location> is invalid.
OPENGL: GL_INVALID_OPERATION error generated. <location> is invalid.
OPENGL: GL_INVALID_OPERATION error generated. <location> is invalid.
would be what I was referencing in the commentary for https://github.com/GarageGames/Torque3D/issues/1335. Should be fixed in devhead.
Edit: also, for a simpler compile setup: https://www.youtube.com/watch?v=ISbuSTgTQKI