
So I am about to move my project over to this version so have anyone tried to implement the AFX with UAIK in this version so far?
I've had both working as recently as 3.6.2 - Jeff Faust is open-sourcing AFX and is close to done updating to 3.6+...
@
While it's not 'official', I can say that I've been running T3D on my Macs with varying degrees of success for about a year now. We're actually the closest we've been to the great multi-platform days of Torque since TGE 1.5.2...