It came up in IRC discussing that even though T3D isn't "known" as well as Unity or UE4 are, we've still had a slow but steady influx of awesome new people that are at least curious to test the engine out, even if it ends up not working out for them as their main tool.
Obviously as the engine is further modernized on the march to 4.0 this will no doubt pick up as it becomes a more and more viable tool for people used to more standardized workflows, but it did raise the question: How'd you find out about Torque 3D?
We know T3D gets passing mentions around the vast sea of the internet, but that doesn't well inform the places, posts or blogs that piqued your individual interest enough to come join us in our little neck of the woods, so I'm really curious to hear from you guys how you found out about T3D, what made you want to check it out, and if you're one of the old hands rolling back in, what made you remember and want to come check how things have been going?
This sort of info is really useful in figuring out where and how to spread mention of T3D to people that aren't satisfied with the current engine offerings they're aware of and may want to give T3D a try to see if it works for them, so please by all means, elucidate What Brings You.
