Debate? I tried everything to get something usable, especially in Blender, to no avail. The closest I came was, a rig that was compatible with the 3rd person animation of the soldier and Gideon but that was some convoluted Milkshape to 3dmax to Blender path. Anything exported out of 3dmax behaves just like the .DAE that are available with T3D anyway.
I've since moved away from Windows and am lothe even to run it in VM.