Johxz wrote:Some other weird thing, when I use this "setMoveDestination"Bob.setMoveDestination(LocalClientConnection.camera.getTransform()); // This work fine
Bob.setMoveDestination(Dirk); //This not... "bob" go to the edge corner of the terrain.
If I echo the dirk position and passed to bob, like this:bob.setMoveDestination(123 123 123);
bob go to the position.
This was a test on t3d 3.7rc. If I do this tutorial on t3d 3.6.3 works fine (rapid fire not just once) even has sound when you load ammo or shoot. With 3.7rc don't have this sound.
Maybe is a update going on related to this?
The issue here is that:
Tells Bob to move to coordinate "Dirk" which will probably be parsed as: "Dirk 0 0" which is wrong. You have to use:
I don't know what's going on with the trigger image. Are you sure you gave him enough ammo?