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zoom reticle disappears after restart torque


subabrain

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Hello Friends,


sorry, that im asking so much stuff :roll:


but i have a question again...


how can i set the zoom reticle bitmap permanently? It always disappears after setting it in the gui editor when i start torque again :?


sorry but its really important for me ... 8-)


Thanks and Greets!

Robert

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yes, hehe - that was the first thing i tried ... without success!


thats my code in playgui (the zoom is the .png file with the bitmap):


new GuiCrossHairHud(ZoomReticle) {

damageFillColor = "0 1 0 1";

damageFrameColor = "1 0.6 0 1";

damageRect = "50 4";

damageOffset = "0 10";

bitmap = "art/gui/weaponHud/zoom";

color = "255 255 255 255";

wrap = "0";

position = "0 0";

extent = "1024 768";

minExtent = "8 8";

horizSizing = "width";

vertSizing = "height";

profile = "GuiModelessDialogProfile";

visible = "0";

active = "1";

tooltipProfile = "GuiToolTipProfile";

hovertime = "1000";

isContainer = "0";

hidden = "1";

canSave = "1";

canSaveDynamicFields = "0";

};

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