I noticed there is a %obj.setDamageFlash(1); function called here: https://github.com/GarageGames/Torque3D ... er.cs#L230
But I never seen it work.
For reference what it is:
http://docs.garagegames.com/torque-3d/r ... 370d679792
So it is a sourcecode function that calls the flash.cs postFX to play a damage flash on the screen, but it does not work.
I could find a very old thread on garagegames speaking of the same problem:
http://www.garagegames.com/community/fo ... read/59064
So is there really a broken function in the templates for like 10 years now?
Does someone has an idea how to make it work, or should we replace it?