pathCamera with Rotations ?

Scripting questions, discussions, etc
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Hebblewhite
Posts: 18
Joined: Fri Mar 13, 2015 11:42 pm
by Hebblewhite » Wed Apr 27, 2016 6:45 pm
Hi Everyone!

Quick question: Just wondering what the easiest way is to allow the player to freely rotate a pathCamera ? The idea is to allow the camera to travel between path nodes, but at the same time also allow free look rotational movement.

Cheers!
Hebblewhite
Posts: 18
Joined: Fri Mar 13, 2015 11:42 pm
by Hebblewhite » Sun May 08, 2016 4:26 pm
Any ideas ?
PacoMontanes
Posts: 14
Joined: Mon Feb 09, 2015 2:35 pm
by PacoMontanes » Mon May 09, 2016 6:54 pm
In my protect, a have an object (a missile in fact), with a camera attached witch player can freely rotate.
Perhaps you can use a pathCamera instead of a missile...
I hope it helps!

P.D (out off topic): If anyone is making a FPS game, misiles with attached camera would be a plus!
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