Path Shape resource ?

Expanding and utilizing the engine via C++.
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marauder2k9
Posts: 126
Joined: Wed Feb 18, 2015 7:36 am
by marauder2k9 » Thu Apr 06, 2017 12:36 am
Was going to work the old path shape resource into my build of torque anyone tackled this already?
Azaezel
Posts: 361
Joined: Tue Feb 03, 2015 9:50 pm
 
by Azaezel » Thu Apr 06, 2017 1:14 am
marauder2k9
Posts: 126
Joined: Wed Feb 18, 2015 7:36 am
by marauder2k9 » Thu Apr 06, 2017 3:33 am
thanks az
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