how to monitor console.log

Expanding and utilizing the engine via C++.
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Johxz
Posts: 392
Joined: Sat Feb 07, 2015 11:37 pm
by Johxz » Sun Mar 05, 2017 8:36 pm
I think this would be good to include in the engine specially for a dedicate server, but the resource don't work for me. Any hints?

https://www.garagegames.com/community/r ... view/17205
Duion
Posts: 673
Joined: Sun Feb 08, 2015 1:51 am
 
by Duion » Mon Mar 06, 2017 11:17 am
Torsion does this also.
Bloodknight
Posts: 76
Joined: Tue Feb 03, 2015 8:58 pm
by Bloodknight » Sat Mar 18, 2017 7:57 am
The console.log file is locked open by torque, you need to change the system so that it flushes and closes so that other applications can access the file. I believe this has a performance cost however, options are flushing periodically, one minute, five minutes maybe.

There is also the console/CMD/Terminal window option for live viewing of output.
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