It works like a charm. I've being doing tests in the stock Engine, and I've tested in OpenGL as well. Now, I´ll integrate into my project to see if everything works as in D3D9 used to do. Good work, and many thanks Timmy!
Ok excellent good to know. Just so anyone else reading knows, the SDL side of things is still getting worked on, so in it's current state it only works properly on windows when compiling without SDL. When the SDL side is done i'll get it chucked into the proper development branch.