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Level design, models, animations, physics, etc.
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32 topics Page 1 of 2

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Relicensing the Garagegames demo assets?
Last post by Duion « Sun Dec 17, 2017 7:40 pm
Replies: 3
3
81
osm2torque: OpenStreetMap in Torque3d
Last post by JeffR « Mon Nov 20, 2017 4:53 pm
Replies: 6
6
2016
Broken Lighting on Milkshape Model When Exported as DTS
Last post by DShiznit « Fri Aug 11, 2017 3:06 am
Replies: 9
9
477
Are hand made bounds necessary?
Last post by Duion « Tue Aug 01, 2017 10:08 pm
Replies: 6
6
356
Are low poly collision meshes necessary?
Last post by JeffR « Mon Jul 24, 2017 3:46 pm
Replies: 1
1
177
physic Cloth of PhysX has been removed?
Last post by Timmy « Wed May 31, 2017 10:32 am
Replies: 4
4
751
"bounds" should be rigged to character?
Last post by Azaezel « Sat Mar 18, 2017 4:08 am
Replies: 7
7
1851
Singleplayer level design workflow
Last post by JeffR « Sun Mar 05, 2017 10:43 am
Replies: 2
2
433
Color selectors using different color values?
Last post by Azaezel « Tue Jan 17, 2017 7:08 pm
Replies: 1
1
422
Visible Mesh collision "breaking" when scaling?
Last post by JeffR « Mon Jan 16, 2017 7:52 pm
Replies: 11
11
1064
Area Fog effect using particle emitter
Last post by Duion « Fri Jan 13, 2017 10:49 pm
Replies: 3
3
551
Creating Modular Environments
Last post by Duion « Wed Jan 11, 2017 10:40 am
Replies: 11
11
1152
27
10795
setMeshMaterial making mesh invisible?
Last post by TorqueFan « Fri Sep 09, 2016 4:24 am
Replies: 6
6
959
Positioning is all.. Weird?
Last post by Duion « Wed Aug 31, 2016 11:52 am
Replies: 4
4
1132
DAE Blender scaling issue?
Last post by Duion « Tue Aug 30, 2016 11:25 am
Replies: 3
3
980
Milkshape 1.8.5 BETA 1 Crashes when I export DTS
Last post by Bloodknight « Sat Jul 02, 2016 12:56 am
Replies: 5
5
1381
Better Foliage
Last post by JeffR « Fri Mar 04, 2016 10:04 pm
Replies: 39
39
12034
Can't seem to properly import a DAE into Torque
Last post by Tiel « Thu Mar 03, 2016 6:50 am
Replies: 11
11
2057
Theora Video seems zoomed in
Last post by PaulWeston « Tue Feb 02, 2016 2:43 am
Replies: 19
19
3783
Conversation editing tool
Last post by Nils « Wed Dec 16, 2015 2:01 am
Replies: 9
9
3292
Question about area construction...
Last post by Bloodknight « Sun Dec 06, 2015 7:33 pm
Replies: 9
9
2433
How to create nice grass materials?
Last post by Mitovo « Sun Nov 08, 2015 1:55 am
Replies: 11
11
2859
Red Guy, low poly rigged character
Last post by chriscalef « Thu Nov 05, 2015 11:27 pm
Replies: 11
11
2750
Crash when level load with custom weapon model
Last post by Mud-H « Tue Sep 08, 2015 12:33 am
Replies: 1
1
874
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