Torque 3D

Forum

Topics
Posts
Beginner
There are no stupid questions, just stupid answers.
Topics: 204
204
1531
Rendering
Materials, textures, lighting, postfx
Topics: 84
84
885
C++
Expanding and utilizing the engine via C++.
Topics: 104
104
907
TorqueScript
Scripting questions, discussions, etc
Topics: 79
79
478
Content
Level design, models, animations, physics, etc.
Topics: 31
31
318

Resources

Topics
Posts
Gameplay
Scripts and code that enhance the gameplay functionality of the engine.
Topics: 16
16
129
Visuals
Topics: 4
4
29
Assets
Graphical resources like models and images.
Topics: 50
50
167
Tools
3rd party tools like asset generators, editors.
Topics: 19
19
94
GUI
Scripts and codes that enhances or changes the GUI in the engine.
Topics: 10
10
69

Forum

Topics
Posts
Torque 3D Development
This forum is for tracking and working on active issues that need to be resolved, as well as testing Pull Requests that are waiting to be integrated into Torque 3D.
Topics: 11
11
156

Active topics

Replies
Views
Tutorial: How to compile the new version of Torque3D v3.9
Last post by Duion « Tue May 30, 2017 3:06 pm
Replies: 17
17
2484
Torque3D v3.9 Code Engine/Script Reference
Last post by Johxz « Wed Feb 08, 2017 9:08 pm
Replies: 2
2
1362
READ THIS
Last post by JeffR « Sat Dec 12, 2015 5:59 pm
Replies: 1
1
1367
change groundcover via script
Last post by JeffR « Thu Sep 21, 2017 3:52 pm
Replies: 51
51
5212
Sci Fi Plasma Cannon!
Last post by Duion « Tue Sep 19, 2017 10:38 pm
Replies: 1
1
21
DAE hierarchy
Last post by Jason Campbell « Fri Sep 15, 2017 2:50 pm
Replies: 5
5
104
Sci Fi Flak Cannon
Last post by cysis145 « Thu Sep 14, 2017 1:04 pm
Replies: 5
5
87
4
58
Can Torque3D be used as a 3D engine for a flight simulator?
Last post by JeffR « Mon Sep 11, 2017 3:56 pm
Replies: 11
11
416
Detour?
Last post by Duion « Mon Sep 11, 2017 9:08 am
Replies: 7
7
104
creating procedural geometry
Last post by LukasPJ « Sun Sep 10, 2017 12:36 pm
Replies: 4
4
94
Report A Bug of BaseGame Template
Last post by Duion « Sun Sep 10, 2017 9:34 am
Replies: 1
1
50
implementing spawner
Last post by slapin « Sat Sep 09, 2017 11:01 pm
Replies: 2
2
53
Android support
Last post by Duion « Sat Sep 09, 2017 6:24 pm
Replies: 1
1
46
osm2torque: OpenStreetMap in Torque3d
Last post by bsisko « Wed Sep 06, 2017 4:38 am
Replies: 4
4
1616
Torque 3D can support baking like U3D
Last post by Duion « Wed Aug 30, 2017 3:21 pm
Replies: 1
1
86
Trigger + setActive
Last post by criskegler « Sun Aug 20, 2017 11:41 am
Replies: 2
2
92
VS 2017 support
Last post by JeffR « Sat Aug 19, 2017 7:13 am
Replies: 24
24
1375
Creating random dungeon
Last post by Mack « Sat Aug 19, 2017 1:03 am
Replies: 6
6
163
How can I get the velocity of a Projectile object
Last post by Duion « Fri Aug 18, 2017 12:43 pm
Replies: 5
5
142
Importing a house
Last post by JeffR « Thu Aug 17, 2017 8:41 pm
Replies: 3
3
109
how can I start with AI on T3D?
Last post by Dwarf King « Wed Aug 16, 2017 7:09 pm
Replies: 31
31
5073
Implementing GTA-style game
Last post by Duion « Wed Aug 16, 2017 2:33 am
Replies: 10
10
251
How to disable weapon?
Last post by Duion « Mon Aug 14, 2017 5:34 pm
Replies: 1
1
60
Following Dear Esther path,,,
Last post by JeffR « Mon Aug 14, 2017 4:03 pm
Replies: 4
4
97

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