Torque 3D

Forum

Topics
Posts
Beginner
There are no stupid questions, just stupid answers.
Topics: 180
180
1286
Rendering
Materials, textures, lighting, postfx
Topics: 79
79
868
C++
Expanding and utilizing the engine via C++.
Topics: 97
97
868
TorqueScript
Scripting questions, discussions, etc
Topics: 74
74
444
Content
Level design, models, animations, physics, etc.
Topics: 28
28
295

Resources

Topics
Posts
Gameplay
Scripts and code that enhance the gameplay functionality of the engine.
Topics: 16
16
129
Visuals
Topics: 4
4
29
Assets
Graphical resources like models and images.
Topics: 43
43
147
Tools
3rd party tools like asset generators, editors.
Topics: 19
19
94
GUI
Scripts and codes that enhances or changes the GUI in the engine.
Topics: 9
9
68

Forum

Topics
Posts
Torque 3D Development
This forum is for tracking and working on active issues that need to be resolved, as well as testing Pull Requests that are waiting to be integrated into Torque 3D.
Topics: 11
11
156

Active topics

Replies
Views
Torque3D v3.9 Code Engine/Script Reference
Last post by Johxz « Wed Feb 08, 2017 9:08 pm
Replies: 2
2
983
Tutorial: How to compile the new version of Torque3D v3.9
Last post by Timmy « Wed Nov 16, 2016 12:46 am
Replies: 12
12
1592
READ THIS
Last post by JeffR « Sat Dec 12, 2015 5:59 pm
Replies: 1
1
1217
Particle Emitter Confusion
Last post by Steve_Yorkshire « Tue May 23, 2017 12:04 am
Replies: 5
5
33
waterfall?
Last post by JeffR « Mon May 22, 2017 3:54 pm
Replies: 3
3
26
More accurate point-light shadow rendering?
Last post by JeffR « Mon May 22, 2017 3:48 pm
Replies: 7
7
5677
physic Cloth of PhysX has been removed?
Last post by JeffR « Mon May 22, 2017 3:34 pm
Replies: 1
1
61
how i can get rid of the texture spots in terrain?
Last post by Duion « Fri May 19, 2017 9:48 pm
Replies: 7
7
120
[release] debugger for torque script
Last post by JeffR « Fri May 19, 2017 4:42 pm
Replies: 7
7
246
How to get rid of the black in background?
Last post by Phantom139 « Wed May 17, 2017 5:55 pm
Replies: 3
3
118
How to make a variable that affects alpha?
Last post by JeffR « Wed May 17, 2017 5:49 am
Replies: 3
3
138
Preventing under water firing
Last post by Duion « Fri May 12, 2017 5:44 pm
Replies: 1
1
73
0
47
5
123
New Rain Texture For Precipitation
Last post by Duion « Sun May 07, 2017 8:23 pm
Replies: 2
2
106
Shader Problem
Last post by subabrain « Wed May 03, 2017 6:50 pm
Replies: 14
14
337
size of terrain painter
Last post by subabrain « Wed May 03, 2017 4:50 pm
Replies: 5
5
109
Material Defined Decals
Last post by marauder2k9 « Mon Apr 17, 2017 9:12 pm
Replies: 12
12
335
camera spinning
Last post by JeffR « Wed Apr 12, 2017 4:26 pm
Replies: 2
2
135
128 bit float texture?
Last post by Azaezel « Tue Apr 11, 2017 4:13 am
Replies: 3
3
160
Source code problem
Last post by Allangator « Thu Apr 06, 2017 4:45 pm
Replies: 4
4
122
Weird Point Light Shadow Glitch
Last post by marauder2k9 « Thu Apr 06, 2017 3:40 am
Replies: 13
13
472
Path Shape resource ?
Last post by marauder2k9 « Thu Apr 06, 2017 3:33 am
Replies: 2
2
107
VS 2017 support
Last post by Azaezel « Wed Apr 05, 2017 9:27 pm
Replies: 15
15
474
How to render to texture?
Last post by irei1as « Thu Mar 30, 2017 4:19 pm
Replies: 1
1
116

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