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Search found 141 matches Page 5 of 15
by marauder2k9
Sat Mar 18, 2017 1:42 am
Forum: General
Topic: Help with GuiOffscreenCanvas
Replies: 0
Views: 456
Has anyone got an example of how to use GuiOffscreenCanvas with a mesh and make the mouse interact with it?

I can paint a canvas onto a mesh okay but the mouse stays in the upper left of the canvas and cant be moved
by marauder2k9
Fri Mar 17, 2017 1:25 pm
Forum: Content
Topic: "bounds" should be rigged to character?
Replies: 7
Views: 2084
i know this is a really old thread, but every object in a 3d world has a bounds hitboxes would be within those bounds. there is a hitbox resource somewhere ported from GMK that u can use. What would be a nice feature would be dynamic bounds that resize themselves due to the outline of the object or ...
by marauder2k9
Thu Mar 16, 2017 3:51 pm
Forum: TorqueScript
Topic: Having problem with aim offset
Replies: 16
Views: 3573
I created a function that tells an AI to aim for a node/bone in your mesh, this way u can set different difficulties for different AI one that's a sniper that headshots one that's a basic soldier always goes for body mass etc etc
by marauder2k9
Thu Mar 16, 2017 3:43 pm
Forum: C++
Topic: DoorClass advanceThreads not called
Replies: 8
Views: 2011
I have a door working with collisions and all using the basic shape base datablocks and two triggers so you know which way the person is at the door so it always swings away from the player, u don't need an extra resource to do this lik
by marauder2k9
Tue Mar 14, 2017 11:11 am
Forum: Rendering
Topic: Weird Point Light Shadow Glitch
Replies: 13
Views: 1791
I should also say that I'm gonna be changing this hallway to being a bit more modular but I've noticed that when two meshes join together at their edges it also causes a bit of a shadow glitch where shadows from one mesh are overlayed onto the next I'll get a screenshot when I get home, I think it w...
by marauder2k9
Tue Mar 14, 2017 10:53 am
Forum: Rendering
Topic: Weird Point Light Shadow Glitch
Replies: 13
Views: 1791
I'll try a few things when I get home see if resizing the radius of the light fixes it, this was just a quick change to the light I had originally set up I had to rotate it back to original to get the shadows to display correctly
by marauder2k9
Mon Mar 13, 2017 11:51 pm
Forum: Rendering
Topic: Weird Point Light Shadow Glitch
Replies: 13
Views: 1791
this is the scene as is with dualparabloidsinglepass

Image

and this is the scene with cubemap

Image
by marauder2k9
Mon Mar 13, 2017 11:49 pm
Forum: Rendering
Topic: Weird Point Light Shadow Glitch
Replies: 13
Views: 1791
hey jeff, yea the seam follows the lights rotation, rotating it 90 degrees works for my scene it hides the seam in a place that players cant really get to.on the cubemap shadows this project is only going to be released to 4 people as a kind of educational / fun activity, i couldnt get the cubemap s...
by marauder2k9
Sun Mar 12, 2017 1:00 pm
Forum: Rendering
Topic: Weird Point Light Shadow Glitch
Replies: 13
Views: 1791
thank you :)
by marauder2k9
Sun Mar 12, 2017 1:27 am
Forum: Rendering
Topic: Weird Point Light Shadow Glitch
Replies: 13
Views: 1791
Image

rotating the light by 90 on its x axis fixed the problem, also fixed the problem with shadows on a few other objects too
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Search found 141 matches Page 5 of 15