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by MilkywayM16
Tue Oct 13, 2015 6:48 am
Forum: Blogs
Topic: Volumetric clouds in T3D
Replies: 26
Views: 4986
Hey guys! I've been watching T3D's development since release 3.5 and I finally decided to contribute. This is kind of a continuation of the discussion on page 3 of this thread: http://forums.torque3d.org/viewtopic.php?f=12&t=378 I figured I'd give the topic its own thread. So long story short, I...
by MilkywayM16
Thu Oct 08, 2015 4:14 am
Forum: Beginner
Topic: Clouds in T3D
Replies: 31
Views: 3808
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User avatar
Chelaru
I'll probably make a separate thread dedicated to this little project soon and I'll eventually post a video of it in motion there. I want to work on getting it to a better state first.

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User avatar
marauder2k9
Thanks, that's what I figured.
by MilkywayM16
Wed Oct 07, 2015 4:29 pm
Forum: Beginner
Topic: Clouds in T3D
Replies: 31
Views: 3808
That sounds excellent. It'd be nice if we could get it to project shadows too, but that's a whole different can of worms. I've been thinking about that actually. Conceptually I think it would be really easy with this system. Maybe down the road I'll recruit someone else to help with that aspect as ...
by MilkywayM16
Wed Oct 07, 2015 4:20 pm
Forum: Beginner
Topic: Clouds in T3D
Replies: 31
Views: 3808
Are they volumetric clouds? From my test the cloud layer is not occluding the god ray shader. They are but they aren't. They don't use a true volumetric approach like ray marching or anything and they aren't built in world space so you can't fly up to them anyway, they're locked to the player's cam...
by MilkywayM16
Wed Oct 07, 2015 5:20 am
Forum: Beginner
Topic: Clouds in T3D
Replies: 31
Views: 3808
Sorry to double post, but I wanted to share what I've been prototyping since I started this thread: http://i.imgur.com/nje3hkp.jpg I didn't want to stretch the page with too many pictures, so you can find the rest here: http://imgur.com/a/wAOdb Not sure what the fps impact will be but hopefully it's...
by MilkywayM16
Wed Oct 07, 2015 5:01 am
Forum: GUI
Topic: Torque Dark theme little changes
Replies: 4
Views: 2113
I've loved the dark UI for a long time, I'd love to see it as the default color scheme. It actually makes the interface feel so much more professional for some reason.
by MilkywayM16
Wed Oct 07, 2015 3:04 am
Forum: Beginner
Topic: Clouds in T3D
Replies: 31
Views: 3808
I'm glad there seems to be a lot of interest in this topic, thank you all for responding! It seems like it would be safe to say that the default cloud layer object is simply not that powerful alone. I've actually done tons of casual research on the topic of skies and clouds in video games and it wou...
by MilkywayM16
Sun Oct 04, 2015 8:26 am
Forum: Beginner
Topic: Clouds in T3D
Replies: 31
Views: 3808
Hey guys! Long time lurker, first time poster. I know quite a bit about Torque and want to take the time to learn a little bit more. While there is documentation about the cloud types available in Torque, I haven't really seen too many high quality examples of what the cloud systems in Torque are ca...
Search found 38 matches Page 4 of 4