Search found 32 matches

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by RichardM
Wed Apr 05, 2017 11:02 pm
Forum: Rendering
Topic: Weird Point Light Shadow Glitch
Replies: 13
Views: 1097
If the player material is set to cast dynamic shadows, then they will not render as cubemap shadows, for the simple reason that dynamic cubemap shadows are not implemented in the shadow code.
by RichardM
Sun Oct 23, 2016 1:01 pm
Forum: Blogs
Topic: The awesome list of Torque 3D!
Replies: 8
Views: 2856
Nice work and many thanks for mentioning The Master's Eye. Also I have noticed that Airship Dragoon by Steve 'YorkshireRifles' Acaster is missing in the list of games.
by RichardM
Sat Feb 27, 2016 6:14 pm
Forum: Show-off
Topic: DeadlyMatter Show-off :-P
Replies: 14
Views: 2329
Looking really smooth. Great job guys.
by RichardM
Sun Feb 21, 2016 4:09 pm
Forum: Blogs
Topic: Future of the SkyLine Pack
Replies: 4
Views: 1185
As the campaign to get the SkyLine pack MIT licensed ended some time ago not reaching its goal, someone might ask what will happen to the SkyLine pack for T3D. These were my thoughts about it: When the campaign was nearing its end I was leaning towards the current situation, the pack would stay copy...
by RichardM
Fri Feb 12, 2016 11:57 pm
Forum: Blogs
Topic: Terrain As Mesh And Animated Grass
Replies: 2
Views: 1212
which gave me a sudden urge to play Iron Maiden's greatest hits

I can recommend Doctor,Doctor from U.F.O. and a not so bad cover by Maiden with Blaze :twisted: , however, Bruce rules 8-)
by RichardM
Fri Feb 12, 2016 11:50 pm
Forum: Blogs
Topic: Terrain As Mesh And Animated Grass
Replies: 2
Views: 1212
Looking good. I like the idea to make animated grass as you did.
by RichardM
Tue Feb 09, 2016 9:09 pm
Forum: Blogs
Topic: Final call to get the SkyLine pack MIT licensed!
Replies: 2
Views: 873
By the time I fixed it, I'd forgotten why I needed to in the first place, haha.


How could you forget? ;)

Thanks for the support, I've send you the link by mail.
by RichardM
Mon Feb 08, 2016 9:43 pm
Forum: Blogs
Topic: Final call to get the SkyLine pack MIT licensed!
Replies: 2
Views: 873
As you might have noticed, the announcement that I had started a crowdfunding campaign to get my SkyLine object pack MIT licensed did raise a lot of dust :o (alas not the money so far... :shock: ). Now the end of the campaign comes in sight, so I thought I give all the Torque-minded developers a rem...
by RichardM
Thu Jan 28, 2016 11:29 pm
Forum: C++
Topic: DoorClass advanceThreads not called
Replies: 8
Views: 1625
Sorry for the late response, but I was occupied with other things. I will take a look at it.
by RichardM
Mon Dec 28, 2015 9:03 pm
Forum: Blogs
Topic: Campaign started to get SkyLine Pack MIT licensed!
Replies: 21
Views: 3201
It seems that there are some things that are not completely clear, so I will try to lighten it up a little. so what happens with my money if the 500€ are not reached? That depends on how far it went. I still might license it MIT even if the goal is not reached. For those who have or will contribute ...
Search found 32 matches Page 1 of 4