Search found 23 matches

Search found 23 matches Page 1 of 3
by andi_s
Wed Dec 14, 2016 2:01 pm
Forum: Announcements
Topic: 3.10 Release Candidate
Replies: 51
Views: 12311
Then why such low performance in an almost empty level? I mean, the desert level has nothing except a terrain, scattersky and advanced lighting. This just does not give me much confidence in how it might behave in a bigger level with more art, and probably also other stuff like AI going on. Don't ge...
by andi_s
Wed Dec 14, 2016 8:07 am
Forum: Announcements
Topic: 3.10 Release Candidate
Replies: 51
Views: 12311
i use dx9 and 11. performance is almost the same. the settings are maxed out.
by andi_s
Tue Dec 13, 2016 9:53 pm
Forum: Announcements
Topic: 3.10 Release Candidate
Replies: 51
Views: 12311
I just tried the RC binaries. I hoped performace would be better, I am running on a I7 6700HQ 6th gen, 16 GB DDR4 RAM and a Nvidia 960M 4 GB videoram notebook. In the outpost Level I get only around 35fps, in the desert around 85fps., running in 1080p fullscreen. Are the fps supposed to be that low ...
by andi_s
Tue Dec 13, 2016 12:03 pm
Forum: Announcements
Topic: 3.10 Release Candidate
Replies: 51
Views: 12311
Great! One question....is the old DirectX SDK still required, or does this compile using the Windows SDK only? I have setup a new machine and want rather not to install the old SDK.
by andi_s
Mon Jan 25, 2016 6:11 pm
Forum: General
Topic: VS 2015, next update
Replies: 3
Views: 971
Hi,

just checking out T3D current state again. Is compiling using VS2015 now supported out of the box? When ist the next release planned?
by andi_s
Tue Oct 06, 2015 10:15 pm
Forum: General
Topic: T3D in the future
Replies: 16
Views: 2262
After dabbling a few months in UE4, I am back at T3D. Somehow UE4 jsut did not click for me. So I am thinking of going back to T3D, and it seems there is a new release soon. However, as it for sure will take quite some time to finish a game (if ever ;-)), I have a question: T3D at the moment is stil...
by andi_s
Sun Jun 28, 2015 9:00 pm
Forum: Beginner
Topic: scattersky vs basic sun + skybox
Replies: 1
Views: 465
What is the Advantage of using scattersky vs the Basic sun and a skybox? Only the fact that it can use a timeofday object and one can create a day/night cycle easily? Are there any disadvantages in using it? I just noticed the whole lighting is Kind of different, depending on which of the objects I ...
by andi_s
Sun Jun 28, 2015 8:27 pm
Forum: General
Topic: Advanced lighting shadow types
Replies: 1
Views: 536
I have a question regarding the shadows. Using a scattersky object, in the inspector under it's advanced lighting tab, it seems like it's possible to Change the type of shadows (PSSM, Dual Parabloid,...). However, it's not possible to select anything else than PSSM, altough the other types are liste...
by andi_s
Sun Jun 28, 2015 10:05 am
Forum: Announcements
Topic: Torque 3D 3.7 released
Replies: 58
Views: 12396
I just tried the old original T3D 1.1 Pacific demo...and guess what, it runs around 10 fps faster than using the latest T3D 3.7 MIT pacific demo....did you notice the same or might this be something related to my machine or Setup only?
by andi_s
Sun Jun 28, 2015 9:30 am
Forum: Announcements
Topic: Torque 3D 3.7 released
Replies: 58
Views: 12396
Thanks Duion. I think it's mainly the cpu then. Granted, my pc is by far not the latest and greatest, but still it's disapointing how slow T3D is. To be sure, there are parts of the engine that are slow, but part of my intent with getting the T3D demos is to give us a very concrete baseline that ev...
Search found 23 matches Page 1 of 3