Search found 329 matches

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Search found 329 matches Page 1 of 33
by chriscalef
Thu Aug 10, 2017 6:05 pm
Forum: Beginner
Topic: Implementing GTA-style game
Replies: 10
Views: 135
Re: navigation, there is a very nice built in recast implementation, in case you didn't already know that.
by chriscalef
Fri Jul 14, 2017 11:30 pm
Forum: Assets
Topic: Pacific assets remastered
Replies: 3
Views: 187
Schweeet!
by chriscalef
Tue Jul 04, 2017 7:39 pm
Forum: Blogs
Topic: Work Blog - JeffR
Replies: 157
Views: 17653
Dang Jeff, you never cease to amaze me! (As well as all the other productive members of this community.) Kudos to all!

And glad you got your VS / Windows clusterf*ck all figured out, definitely felt your pain there!
by chriscalef
Wed Apr 19, 2017 7:28 am
Forum: Blogs
Topic: Work Blog - JeffR
Replies: 157
Views: 17653
Wow! Beautiful work you guys! OMG.

THIS IS TORQUE
by chriscalef
Sat Apr 08, 2017 1:44 am
Forum: MegaMotion
Topic: Guess what? We're importing to Blender!
Replies: 2
Views: 453
Thanks Ron! Yeah, I'm becoming more and more enamored with Blender the more I use it. I never messed with it much, just because I live primarily in compiler land, but I definitely knew it was there... Now though it's filling two separate, giant roles for me and it's even gotten me to appreciate pyth...
by chriscalef
Thu Apr 06, 2017 7:15 pm
Forum: MegaMotion
Topic: Formations
Replies: 3
Views: 245
Uh, sorry to say, I can't actually picture one, what do they look like? Or, wait, let me google it myself... EDIT: From what I can tell, it's just a filled rectangular block, so, yes. Although I do need to work out a lot more logic, especially for turning corners. My initial implementation just keep...
by chriscalef
Wed Apr 05, 2017 4:49 pm
Forum: MegaMotion
Topic: Formations
Replies: 3
Views: 245
V formation, 36 actors:

https://vimeo.com/211684174
by chriscalef
Wed Apr 05, 2017 4:16 am
Forum: MegaMotion
Topic: Formations
Replies: 3
Views: 245
So, Actor Formations are now a thing. You can have filled blocks of actors, open blocks (like this one), filled & open wedges, an open V formation, and filled or open diamonds. Position relative to group leader is arbitrary, and the formation may or may not include the leader. Circles are next. ...
by chriscalef
Fri Mar 31, 2017 6:54 pm
Forum: C++
Topic: VS 2017 support
Replies: 23
Views: 1112
Thanks, I didn't know code::blocks had a windows version. Re: being linux only, do you by any chance have a cross compile system worked out for windows builds? I haven't put any time into it yet but if I knew I had that reliably nailed, with no new bugs added, I'd probably just reboot to Ubuntu and ...
by chriscalef
Thu Mar 30, 2017 6:41 pm
Forum: C++
Topic: VS 2017 support
Replies: 23
Views: 1112
Ya know, I never thought I'd say this, but my recent round of excruciating Visual Studio pain has caused me to ask: Waaay back in the day, my first paid gig at Garage Games, before Visual Studio express version even existed, was to put together a build system involving Eclipse and I don't remember w...
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Search found 329 matches Page 1 of 33