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Search found 882 matches Page 1 of 89
by Duion
Tue Jan 23, 2018 1:04 pm
Forum: Beginner
Topic: 3.10 or wait for 4.0
Replies: 14
Views: 325
Razer wrote:Is there a daily binary available somewhere ? I would like to try 4.0

There are binaries for the releases, thats all and if you really want to try in development stuff, you should be able to compile it yourself and have some knowledge what you are doing.
by Duion
Sun Jan 21, 2018 12:31 pm
Forum: Beginner
Topic: Weird performance under Linux.
Replies: 4
Views: 62
My point is that it feels better even though FPS are less.
by Duion
Sun Jan 21, 2018 12:19 pm
Forum: General
Topic: Need help
Replies: 8
Views: 148
I don't remember exactly, but I think all the terrains and textures had weird licenses.
by Duion
Sun Jan 21, 2018 12:18 pm
Forum: General
Topic: Biggest Tease - Trench
Replies: 4
Views: 154
It is strange they are completely separate. Just watching the terrain deform from those incredible explosions, crazy. It does seem dead, sadly. The engine changes must be large. Where? I cannot see that in any video. And even if, it would just be a terrain lowering action, the only engine changes i...
by Duion
Sun Jan 21, 2018 12:12 pm
Forum: Beginner
Topic: Weird performance under Linux.
Replies: 4
Views: 62
Geforce 1050 and NVIDIA drivers. What I'm referring to is those loading lags you get when something loads especially in scripts, like the first time you enter a level or the first time you use a weapon, it will always lag a tiny bit and also occasionally while ingame, this does not seem to happen on...
by Duion
Sat Jan 20, 2018 7:40 pm
Forum: Beginner
Topic: Weird performance under Linux.
Replies: 4
Views: 62
Finally I could make some tests on Linux with my new GPU and even though Linux on average has less FPS, like 60 instead of 80 in a typical scene, it still feels smoother to play, since under Linux there are less of these "hickups" you get on windows probably through Torquescript when somet...
by Duion
Sat Jan 20, 2018 7:27 pm
Forum: General
Topic: Need help
Replies: 8
Views: 148
@
User avatar
damik

I would not bother too much with free example resources, they are good for testing, learning and prototyping, but in the long run you almost always may want to make something unique your own, it is not that hard to learn terrain generators.
by Duion
Sat Jan 20, 2018 7:25 pm
Forum: C++
Topic: HitBox resource help.
Replies: 15
Views: 267
@
User avatar
Azaezel

Will this be merged into the main branch? With like a switch so people can choose if they want the new system or the old one, the current system could use an upgrade. This would help working with it, since it is always a hassel to maintain lots of different versions.
by Duion
Fri Jan 19, 2018 3:35 pm
Forum: Beginner
Topic: Paint Material in Play Mode
Replies: 26
Views: 770
What kind of flickering you mean? You probably mean that the grass gets updated everytime you click paint or constantly if you hold mouse button. So either make the paint a one time action and not constantly as long as you hold it or reduce the update frequency or only update when the material was c...
by Duion
Fri Jan 19, 2018 3:15 pm
Forum: C++
Topic: HitBox resource help.
Replies: 15
Views: 267
What do you mean with "attached to a bone" you mean probably being a child of a bone node. Can you provide your player model? So we can have a look. I assume you did it wrong since the way you normally do a player character and the way the default soldier is build, is that you have an arma...
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Search found 882 matches Page 1 of 89