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by HeadClot
Sat Oct 21, 2017 7:09 pm
Forum: Blogs
Topic: Work Blog - JeffR
Replies: 172
Views: 21238
Going to back JeffR Patreon soon. :)
by HeadClot
Tue Sep 26, 2017 1:32 am
Forum: Blogs
Topic: Work Blog - JeffR
Replies: 172
Views: 21238
Hey @JeffR - I really like what you are doing with the Tile Editor. From here, the plan is to get tile sets working. Think like how you can have your Forest Items in the forest tool, and then can make brushes of multiple items you can rapidly paint down. My idea is you could paint down say, several ...
by HeadClot
Mon Sep 25, 2017 9:57 pm
Forum: Torque 3D website feedback
Topic: using discourse?
Replies: 2
Views: 216
JeffR wrote:Pretty neat suggestion, though I'll admit, I like our current forums just fine :)


Yep same here :)
by HeadClot
Fri Sep 01, 2017 10:13 pm
Forum: Beginner
Topic: Can Torque3D be used as a 3D engine for a flight simulator?
Replies: 11
Views: 554
Does anyone want to take a crack at a tool like Atlas?

I know that @
User avatar
chriscalef
did some stuff with terrain paging a while back.

I would be more than willing to help in terms of art.
by HeadClot
Fri Sep 01, 2017 10:09 pm
Forum: Blogs
Topic: Work Blog - JeffR
Replies: 172
Views: 21238
Hey JeffR - Good stuff so far

Cannot wait for the next version of torque :)
by HeadClot
Wed Jun 07, 2017 1:53 am
Forum: C++
Topic: VS 2017 support
Replies: 24
Views: 1570
I would like to chime in on this.

Look into Kdevelop. It is a really nice IDE.

My 2 Cents on the matter.
by HeadClot
Wed Apr 19, 2017 9:44 pm
Forum: Blogs
Topic: Work Blog - JeffR
Replies: 172
Views: 21238
I am very excited :)
by HeadClot
Wed Jan 11, 2017 2:48 am
Forum: Content
Topic: Creating Modular Environments
Replies: 11
Views: 976
Duion wrote:Did he post any screenshots of his work? I can't see any.


I posted some on imgur and linked them here. I am not sure why you are not sure why you are not able to see them. :\
by HeadClot
Sun Jan 08, 2017 1:12 pm
Forum: Content
Topic: Creating Modular Environments
Replies: 11
Views: 976
Hey everyone, I have been working in blender for the past day making various modular environmental art pieces. This all started when I saw a talk by two people from Bethesda Games Studios talk about their level design process of fallout 4 on the GDC youtube channel. The talk is called Fallout 4's Mo...
by HeadClot
Fri Jan 06, 2017 6:52 am
Forum: Beginner
Topic: Torsion worth it?
Replies: 14
Views: 1948
Timmy wrote:I have mentioned this in another thread before but atom editor has a package for torque script syntax https://atom.io/packages/language-torquescript . atom is cross platform and opensource too (MIT license).


I did not know about this.


Thanks :)
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Search found 63 matches Page 1 of 7