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Search found 310 matches Page 1 of 31
by Timmy
Sun Jan 21, 2018 12:27 pm
Forum: Beginner
Topic: Weird performance under Linux.
Replies: 4
Views: 35
I haven't profiled it lately but i wouldn't expect too much performance difference using nvidia drivers on windows and linux under OpenGL, unlike amd, nvidia actually still seem to care about OpenGL and have decent drivers for it on both platforms.
by Timmy
Mon Jan 15, 2018 3:09 pm
Forum: Beginner
Topic: 3.10 or wait for 4.0
Replies: 11
Views: 256
If you are wanting to start a serious project i would wait, your entire texture pipeline will be pretty much useless (well it will require a fair bit of work converting it anyway) when moving from the current system to using a PBS one. I have a physx 3.4 branch here https://github.com/rextimmy/Torqu...
by Timmy
Mon Oct 16, 2017 10:26 am
Forum: Blogs
Topic: TorqueScript Improvements
Replies: 6
Views: 662
As always, awesome work jeefs :mrgreen:
by Timmy
Tue Aug 29, 2017 12:26 am
Forum: Beginner
Topic: Can Torque3D be used as a 3D engine for a flight simulator?
Replies: 11
Views: 1033
Hey Jeff, is there still a publicly available repo that includes atlas? I can't remember where along the way it dropped off. As above very sure it was a licensing issue, it never was released with any MIT versions of T3D. If you own a copy of TGEA you would be able to port the atlas terrain code to...
by Timmy
Mon Aug 21, 2017 12:57 pm
Forum: Beginner
Topic: Can Torque3D be used as a 3D engine for a flight simulator?
Replies: 11
Views: 1033
I would have to say if anyone is serious about doing a flight sim project with T3D i would highly recommend writing a new terrain system to work with it, the current system is just not going to cut it for that kind of thing. @chriscalef has the right idea above about a threaded system that supports ...
by Timmy
Mon Aug 14, 2017 7:20 am
Forum: Beginner
Topic: Following Dear Esther path,,,
Replies: 4
Views: 317
Apart from the old garage games documentation here , there is also the wiki too, here is the scripting section . There is no great point just giving you code to just copy and paste as you won't learn anything and will be back asking how to do the next part. Give it a go and feel free to come back an...
by Timmy
Mon Aug 14, 2017 3:58 am
Forum: Beginner
Topic: Following Dear Esther path,,,
Replies: 4
Views: 317
You are looking for a Trigger .
by Timmy
Wed Aug 09, 2017 4:22 am
Forum: Beginner
Topic: Strange T3D 3.10 Problem.
Replies: 73
Views: 2359
@BOS . Yes my apologies, @JeffR is correct, i forgot about that. If you are compiling the source code with Visual Studio 2017, only the latest development branch will work. Version 3.10 and earlier VS 2017 is not supported due to a bug in VS 20017 itself, you will have to use VS 2015 for T3D 3.10 an...
by Timmy
Tue Aug 08, 2017 1:52 pm
Forum: Beginner
Topic: Strange T3D 3.10 Problem.
Replies: 73
Views: 2359
Hi @BOS Sorry I not read all the posts, apologize me, it seems you have some problem running and compiling T3D, right? not sure if you already saw my post, you can download T3D ready to use, just double click and run. (Including stable and development) You can go here: http://forums.torque3d.org/vi...
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Search found 310 matches Page 1 of 31