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Search found 361 matches Page 1 of 37
by Azaezel
Thu Apr 27, 2017 5:31 pm
Forum: Blogs
Topic: Work Blog - JeffR
Replies: 115
Views: 11904
Fork: https://github.com/Azaezel/Torque3D/commits/PBR_w_probes Status: https://youtu.be/YDB1CWKXdJ4 TODOs: Sort why point and spot lights are getting culled from reflection. - Current task Address angle - Eyeballing potential SH Encoding there for smoother transitioning, and/or possibly riffing off ...
by Azaezel
Tue Apr 11, 2017 4:13 am
Forum: Beginner
Topic: 128 bit float texture?
Replies: 3
Views: 105
by Azaezel
Thu Apr 06, 2017 1:17 am
Forum: Rendering
Topic: Weird Point Light Shadow Glitch
Replies: 13
Views: 339
https://gist.github.com/Azaezel/0a0bda20696d045e40ad478924b2c96a#file-gistfile1-txt-L113 + https://gist.github.com/Azaezel/0a0bda20696d045e40ad478924b2c96a#file-gistfile1-txt-L205-L208 should (but isn't) be all that was needed to get that squared away. Will have to do a bit more digging on that as t...
by Azaezel
Wed Apr 05, 2017 9:27 pm
Forum: C++
Topic: VS 2017 support
Replies: 15
Views: 337
Have to say given the choice, I'd prefer to preserve, well, The Choice. Kinda half the reason for cmake with it's drop down to begin with.
by Azaezel
Wed Mar 29, 2017 7:47 pm
Forum: C++
Topic: VS 2017 support
Replies: 15
Views: 337
Got a similar report from @
User avatar
Timmy
https://hastebin.com/asureduyeq.tex looks like it might be a sign of the new VS version handling variadics in a subtly different (or more paranoid) manner, though we did run across https://connect.microsoft.com/VisualStu ... ls/2173198
by Azaezel
Wed Mar 29, 2017 7:42 pm
Forum: Announcements
Topic: Torque 3D 3.10 Released!
Replies: 34
Views: 4118
Pretty sure our end was due to moving stuff over to the win box then tossing on our private SVN. Still, for the record, what was cropping up (and the apropriate workaround) was: https://superuser.com/questions/898124/the-application-someapp-app-can-t-be-opened not it being unable to find the working...
by Azaezel
Wed Mar 29, 2017 11:17 am
Forum: C++
Topic: VS 2017 support
Replies: 15
Views: 337
For clarity, what engine versions? 3.9, 3.10, devhead?
by Azaezel
Tue Mar 21, 2017 11:35 pm
Forum: GUI
Topic: guiDynamicTexture (GuiTextureCanvas) revisited
Replies: 37
Views: 3191
%guiContent = new GuiControl(TestGui) {//... horizSizing = "right"; vertSizing = "bottom"; http://i.imgur.com/NmQ1BFT.png our production end's got new GuiControl(upgradeGUI) { position = "0 2"; extent = "1024 768"; minExtent = "8 2"; horizSizing = &...
by Azaezel
Tue Mar 21, 2017 9:44 pm
Forum: GUI
Topic: guiDynamicTexture (GuiTextureCanvas) revisited
Replies: 37
Views: 3191
updated the fork to the latest, seems to work this end: https://www.youtube.com/watch?v=QW-I6_L ... e=youtu.be

got any additional info?
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Search found 361 matches Page 1 of 37