Search found 6 matches

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by DShiznit
Fri Aug 11, 2017 3:06 am
Forum: Content
Topic: Broken Lighting on Milkshape Model When Exported as DTS
Replies: 9
Views: 383
I tried importing into Blender, but it's .ms3d importer failed to import the skeleton. The Source SMD importer worked fine, but I'll need to figure out how to rename my meshes and materials before I can export that model. I completely redid all of the shading on the model, by separating and regroupi...
by DShiznit
Sun Aug 06, 2017 8:01 am
Forum: Content
Topic: Broken Lighting on Milkshape Model When Exported as DTS
Replies: 9
Views: 383
I would do precisely that, except as I said, the collada exporter ignores the skeleton. Instead it attaches a node to each group, which when removed, changes the orientation of the mesh. I might port to blender and try my luck with it's exporters.
by DShiznit
Sun Aug 06, 2017 3:20 am
Forum: Content
Topic: Broken Lighting on Milkshape Model When Exported as DTS
Replies: 9
Views: 383
That's odd. Those must have been added by the collada exporter. Well the .dae always looked fine anyway, it just didn't include my skeleton. The problems I'm having have only been with the dts exported by Milkshape.
by DShiznit
Sat Aug 05, 2017 6:14 pm
Forum: Content
Topic: Broken Lighting on Milkshape Model When Exported as DTS
Replies: 9
Views: 383
Can you tell me where the extra edges are? I'm not seeing any in Milkshape, which tells me the exporter is adding them (I'm assuming you're looking at the dts itself and not the ms3d). I still don't understand why it works with the legs/arms/hands as unified groups but not separately (or even alone)...
by DShiznit
Sat Aug 05, 2017 4:15 pm
Forum: Content
Topic: Broken Lighting on Milkshape Model When Exported as DTS
Replies: 9
Views: 383
Can you tell me how I can fix the normals and shading groups in Milkshape? I tried googling but the results weren't all that helpful. All I got was "assign smooth parts to one shading group, and flat parts to another". Do I do this for each piece of the model? The only part with inside-fac...
by DShiznit
Fri Aug 04, 2017 11:15 pm
Forum: Content
Topic: Broken Lighting on Milkshape Model When Exported as DTS
Replies: 9
Views: 383
Cross-posted from https://www.garagegames.com/community/forums/viewthread/143635 A friend and I are working on a project in T3D (3.10) for which I've attempted to produce a player model. However, I am unable to get the model to light properly in T3D when I export it as a dts. The model looks great i...
Search found 6 matches Page 1 of 1