Search found 35 matches

Search found 35 matches Page 1 of 4
by kent
Tue Nov 08, 2016 10:19 am
Forum: Assets
Topic: Rally Car and Xbox One Gamepad Example
Replies: 9
Views: 1844
lol yep that's it. The car has a random skin on it and sometimes the lights don't show up the best. My way of thinking is going in reverse, it should show the brakes until the car starts moving backwards. Then the reverse lights should light up, but it doesn't currently do that. The reverse lights ...
by kent
Tue Nov 08, 2016 9:10 am
Forum: Assets
Topic: Rally Car and Xbox One Gamepad Example
Replies: 9
Views: 1844
Sweet! Thanks.

I'm tossing together a kitchen-sink WheeledVehicle resource (close enough to play with, but not quite ready to release). Is it OK if I add this model to it?

@
User avatar
Jason Campbell
: I already snagged your Jeep. Thanks to you as well. :-)
by kent
Tue Nov 08, 2016 8:06 am
Forum: C++
Topic: Removing Networking
Replies: 15
Views: 6172
Torque networking doesn't necessarily do what you are talking about. It's only purpose is to accept controller inputs from the client and feed back the bare minimum needed for a client to properly render it's current simulation. The facility is so completely different in design and function from Ora...
by kent
Tue Nov 08, 2016 6:27 am
Forum: General
Topic: Steamworks integration.
Replies: 0
Views: 4711
Has anyone played around with integrating the Steamworks SDK?
by kent
Tue Nov 08, 2016 6:04 am
Forum: Torque 3D website feedback
Topic: Greenlight/Promotion Forum
Replies: 2
Views: 2882
I think the "Awesome list of Torque3D" is trying to do something like this.

Or am I misunderstanding the idea?

[Edit: I am definitely misunderstanding the idea ... you are suggesting a new sub-forum. Nevermind. Comprehension is apparently not my thing.]
by kent
Thu Oct 20, 2016 9:50 pm
Forum: Übergame
Topic: Checked out the game.
Replies: 3
Views: 2833
Occasionally you find other players, but they often quit fast, since it seems most are just checking the game out and are not interested in playing. You can join on the #duion.com channel on freenode IRC, to find other people to play with. Bots are in there in the latest development, but as I have ...
by kent
Thu Oct 20, 2016 9:59 am
Forum: Übergame
Topic: Checked out the game.
Replies: 3
Views: 2833
Looks interesting. I really like aiming down the barrel.

It seems like there aren't necessarily other players online to play with at any given time. What do you think it would take to add a few AI bots so there's always something fun to shoot at?
by kent
Tue Oct 18, 2016 8:38 pm
Forum: Torque 3D website feedback
Topic: "Store"
Replies: 26
Views: 5265
The problem is that Torque already has a store - just nobody can buy anything from it. Garage Games was pretty brutal about making sure anything Torque would be sold on the GG platform. Distributing *any* code outside the GG-login controlled system was potentially grounds for having a license termin...
by kent
Sun Oct 16, 2016 9:31 pm
Forum: General
Topic: Anyone else feel like this? Or am I just weird?
Replies: 12
Views: 1451
I can't claim it makes you normal ... but you certainly aren't the only one who misses stuff from earlier versions of the engine.
by kent
Sun Oct 16, 2016 9:29 pm
Forum: General
Topic: Anyone else feel like this? Or am I just weird?
Replies: 12
Views: 1451
@MiToVo Yeah, I really dislike the current terrain materials deal. Making terrains use the regular materials is on the block for 4.0, because the odd half-n-half materials it has now is definitely less than ideal. As for the flatten terrain, I think it's intended to flatten at the average point, co...
Search found 35 matches Page 1 of 4