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by subabrain
Fri Oct 06, 2017 10:53 pm
Forum: Beginner
Topic: change groundcover via script
Replies: 72
Views: 6046
Sorry Guys,

i had a wrong html entities at my blog - sorry for that!

please try with the new one :)

and remove the old one ...


thanks a lot!

PS: if somebody get an error now - just post it and i will help you!
by subabrain
Wed Oct 04, 2017 8:46 pm
Forum: Beginner
Topic: change groundcover via script
Replies: 72
Views: 6046
Hello my Friends,

its done!!!

here my tutorial about it:

http://blog.beran-solutions.de/2017/10/ ... torque-3d/

i hope its working for you!!!


Have a good Time!!!

Regards
Robert
by subabrain
Tue Oct 03, 2017 1:09 pm
Forum: Beginner
Topic: get player position in torque c++
Replies: 4
Views: 82
Hey irei1as,

thanks a lot for your help - it works perfect!

Greetings
Robert
by subabrain
Tue Oct 03, 2017 11:12 am
Forum: Beginner
Topic: problems with painting terrain
Replies: 2
Views: 62
okay - i get it its because the distance view of the groundcover.

an somebody tell my how i can change the distance view of the groundcover?

would be nice - thx!

greetz
Robert
by subabrain
Tue Oct 03, 2017 10:12 am
Forum: Beginner
Topic: problems with painting terrain
Replies: 2
Views: 62
Hello Again, this is the last question i have :) i get the following if i do some actions with the terrain painter. i get some groundcover and paint a material on the ground and now there is some graphical problem it always stucks a little bit and the groundcover will disappear for a moment. It woul...
by subabrain
Tue Oct 03, 2017 9:21 am
Forum: Beginner
Topic: change groundcover via script
Replies: 72
Views: 6046
Good Morning Guys,

EDIT: i will do it with the processAction method (like shown before) ;)

there will follow a tutorial soon 8-)

greetings and nice day!
Robert
by subabrain
Tue Oct 03, 2017 8:43 am
Forum: Beginner
Topic: get player position in torque c++
Replies: 4
Views: 82
hi, yes i tried this already - i think its from the player class? So i tried this with included the player.h :( : Player *pl = new Player(); Point3F pos = pl->getPosition(); but its not the active position it always goes to point 0.000 0.000 100.000 :/ maybe you know why? thx and greetz! Robert
by subabrain
Mon Oct 02, 2017 8:29 pm
Forum: Beginner
Topic: get player position in torque c++
Replies: 4
Views: 82
Hello Friends,

i tried to look for a Function to get the Position from the Player - i know the thing in Torquescript but i need it for the c++ code of Torque 3D.

would be nice if you could tell me :)

thx and gn8!
Robert
by subabrain
Mon Oct 02, 2017 2:31 pm
Forum: Beginner
Topic: change groundcover via script
Replies: 72
Views: 6046
Okay now, i get it 8-) So for change the groundcover (here the terrain Material which can layered by Groundcover) from torquescript do the following (without c++): go to the file "EditorGui.ed.gui" in the folder "tools/worldEditor/gui" and change the line: processUsesBrush = &quo...
by subabrain
Mon Oct 02, 2017 8:37 am
Forum: Beginner
Topic: change groundcover via script
Replies: 72
Views: 6046
Hi Guys,

sorry for the amount of posts here but i have a problem with my solution - now i try it directly with the grid functions of t3d ;)

please be patient - it takes a little bit ^^

have a nice day!
Robert
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Search found 120 matches Page 1 of 12