Search found 5 matches

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by Prometheus
Thu Oct 05, 2017 7:49 am
Forum: Beginner
Topic: Shape editor background? [solved]
Replies: 0
Views: 142
Is it possible to change the light and dark gray checkered background in the Shape editor? I'd preferably like to change it to a solid color. I poked around in the settings but couldn't find the right property.

edit: Found it. Edit - Editor Settings - Shape Editor.
by Prometheus
Tue Apr 12, 2016 11:56 pm
Forum: TorqueScript
Topic: Textbox focus?
Replies: 1
Views: 574
Is there a built-in option to remove focus from a textbox? Upon launch it automatically has focus, and can sometimes mess with player names after they enter a game. Just a simple way to require the user to click the textbox itself to type, instead of automatically accepting input at launch.
by Prometheus
Thu Feb 25, 2016 8:25 pm
Forum: Rendering
Topic: Snowflakes are squares.
Replies: 5
Views: 1029
Perfect, doc! Exactly what I was looking for.



Here's the snow sheet I ended up using, if anyone comes across this:

Image
by Prometheus
Thu Feb 25, 2016 3:13 am
Forum: Rendering
Topic: Snowflakes are squares.
Replies: 5
Views: 1029
Hm, perhaps I didn't do this correctly. I simply made a new datablock in environment.cs. It doesn't show up in the particle editor list, so I can't edit it.
by Prometheus
Thu Feb 25, 2016 12:47 am
Forum: Rendering
Topic: Snowflakes are squares.
Replies: 5
Views: 1029
I'm toying around with the precipitation datablock and created my own for snowflakes. Things have gone smoothly except the snowflakes themselves are squares instead of circles. http://i.imgur.com/bVKwSDm.png The datablock code: datablock PrecipitationData(LightSnow) { soundProfile = "LightSnowS...
Search found 5 matches Page 1 of 1