Search found 50 matches

Search found 50 matches Page 1 of 5
by deathbravo
Sat Dec 24, 2016 11:22 am
Forum: C++
Topic: Oh, this again - conflict over "StringTable" between T3D and PhysX
Replies: 59
Views: 10005
I found some clues on my cloth crash. the cloth is enabled to be simulated in both server and client side. I am not sure why 2 identical clothes run in physx could cause invalid particle data. the crash occurs while creating cloth enabled tsStatic using script in console. the reason is Andrew's clot...
by deathbravo
Tue Dec 20, 2016 10:17 pm
Forum: C++
Topic: Oh, this again - conflict over "StringTable" between T3D and PhysX
Replies: 59
Views: 10005
thanks again Timmy,
I want to make 3.3 works at first.
I am progressively studying the engine
by deathbravo
Tue Dec 20, 2016 8:06 am
Forum: C++
Topic: Oh, this again - conflict over "StringTable" between T3D and PhysX
Replies: 59
Views: 10005
Thanks Timmy,
I have seen the source code of physx 3.4 in UE's repo.
If the problem is caused by modified tsMesh, I think I am not too far from solution.
by deathbravo
Tue Dec 20, 2016 6:22 am
Forum: C++
Topic: Oh, this again - conflict over "StringTable" between T3D and PhysX
Replies: 59
Views: 10005
ok, I am now looking at UE's repo and flex
by deathbravo
Mon Dec 19, 2016 8:01 pm
Forum: C++
Topic: Oh, this again - conflict over "StringTable" between T3D and PhysX
Replies: 59
Views: 10005
hi, anybody merged Timmy's & Andrew's advanced physx cloth into 3.9? I tried it but lockParticleData at line 315 of px3ClothShape.cpp returns data with invalid particle array, crashes the program. I tried step by step F10 trace the engine running, to ensure the vertices of cloth mesh passed in t...
by deathbravo
Wed Dec 07, 2016 6:51 am
Forum: General
Topic: C# - need someone to poke around
Replies: 16
Views: 5551
when i first run it in cmd console, it gives : Unhandled Exception: System.NullReferenceException: Object reference not set to an instance of an object. at Torque3D.GuiCanvas.showWindow() in D:\GameDev\Torque3D-Hobby\Torque#-Alpha \c#\Torque3D\Torque3D\Engine\GuiCanvas.cs:line 940 at Game.TestScript...
by deathbravo
Sat Dec 03, 2016 6:07 am
Forum: Beginner
Topic: Torque3D Video Tutorial
Replies: 12
Views: 4923
oooo, it's so cool
by deathbravo
Sun Nov 06, 2016 7:57 pm
Forum: General
Topic: Laptop issues
Replies: 5
Views: 774
OS version?
by deathbravo
Wed Oct 05, 2016 8:08 pm
Forum: General
Topic: Help a newbie pick an engine
Replies: 22
Views: 1693
a short distraction;
I am the vim fan.
but I like the joke.
:D :lol: :D :lol:
Search found 50 matches Page 1 of 5