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by Incendiactive
Sun May 01, 2016 12:12 pm
Forum: Looking for help
Topic: Shadow Sovereignty - Looking for Team Members
Replies: 0
Views: 2755
Good day fellow Torque users! The team at Incendiactive has been working for a whopping three years on our MMORPG Shadow Sovereignty, and we've overhauled it so many times we've simply decided to do it from scratch at version 0.0.1. After having carefully watched the development of the Torque 3D eng...
by Incendiactive
Thu Apr 28, 2016 6:34 am
Forum: Blogs
Topic: Shadow Sovereignty
Replies: 9
Views: 2601
Oh that's good to know. I've actually been working on a little workaround with Torque myself in adding some JavaScript applets for some of the server stuff until I get my Python applet working.
by Incendiactive
Mon Apr 11, 2016 10:45 pm
Forum: Blogs
Topic: Shadow Sovereignty
Replies: 9
Views: 2601
@
User avatar
Duion
don't gotta be so blunt about how crappy the art is! Lol considering we're using public domain assets at the moment it's no surprise of course. XD

What kind of coding do you need help with?
by Incendiactive
Wed Dec 16, 2015 8:49 am
Forum: Blogs
Topic: Shadow Sovereignty
Replies: 9
Views: 2601
@JeffR That is a good point, and it's some of what I'm working on for the next version update. Sadly, as I'm not a 3D modeler by trade, it takes a long time to get things made to help fill up the world. This mostly shows in texturing models and meshes that I make, earlier you could see I failed at m...
by Incendiactive
Tue Dec 15, 2015 6:06 pm
Forum: Looking for work
Topic: Beginner 3D Artist/Animator looking for projects
Replies: 21
Views: 6828
Hi there! If you're still looking for projects to work on in expanding and practicing your 3D skills, please let me know. We're working on an MMO project and there are several things we could use someone with your skill-set's help with! Here's a link if you'd like to check it out and see if it's som...
by Incendiactive
Tue Dec 15, 2015 8:34 am
Forum: Blogs
Topic: Shadow Sovereignty
Replies: 9
Views: 2601
Good evening! We've got a fairly minor update ready to share with you. Version 0.0.1c now holds both instances currently created in the same level, and we're working on getting zoning and LoDs working as intended there. We've also got some of the textures of one building fixed, as well as improving ...
by Incendiactive
Tue Dec 08, 2015 3:46 am
Forum: General
Topic: where is source Torque MMO Kit?
Replies: 19
Views: 4269
I downloaded a T3D copy for Torque 3D from their mmoworkshop website back then. It pretty much says that you can use it for making a mmo if you have a legal copy of the AFX... (that is MT now) as long as you have downloaded the tools from their website and put them under credit with the license. I ...
by Incendiactive
Mon Dec 07, 2015 10:17 am
Forum: General
Topic: where is source Torque MMO Kit?
Replies: 19
Views: 4269
I had downloaded the MMO kit a while ago not long before they took their site offline for "transferring the forums" etc. I hadn't touched it in a while until we started working on our MMO project when I went to see if I could check out the documentation. In addition to seeing the site offl...
by Incendiactive
Mon Dec 07, 2015 7:51 am
Forum: Blogs
Topic: Shadow Sovereignty
Replies: 9
Views: 2601
Definitely true @Jason Campbell! Here are the screenshots we have at the moment. Since we've updated from version 2.0 to 3.8, our trees in the Vale of Stone no longer work, so we removed them (please don't mind the lack of trees at the moment in such shots) and we're still working on improving textu...
by Incendiactive
Sun Dec 06, 2015 6:44 am
Forum: Blogs
Topic: Shadow Sovereignty
Replies: 9
Views: 2601
Greetings! As we've gained some traction in interest via our new Facebook page as well as some interest via inquiries on these forums, I figured I might as well start a topic here for everyone who's interested to interact with me and provide input and feedback concerning Shadow Sovereignty. First, I...
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Search found 11 matches Page 1 of 2