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Search found 359 matches Page 1 of 36
by LukasPJ
Sun Jan 14, 2018 4:41 pm
Forum: Blogs
Topic: Work Blog - JeffR
Replies: 195
Views: 27248
To expand on the status of C#, it definetly seems to be working. The C# code-generator has to be updated, and cleaned and stuff like that. But it isn't really all that important to get C# "ready". The main issue is to get T3D to support 3rd party languages interfacing with the engine. That...
by LukasPJ
Fri Nov 24, 2017 8:38 pm
Forum: Beginner
Topic: Paint Material in Play Mode
Replies: 22
Views: 610
No problem, glad to hear it's working! Good luck with your game :)
by LukasPJ
Wed Nov 22, 2017 10:57 pm
Forum: Beginner
Topic: Paint Material in Play Mode
Replies: 22
Views: 610
Alright so the issue is that the Terrain Editor isn't properly initialized, and it doesn't have a terrain. You have to either re-implement its getTerrainUnderWorldPoint method, or do something similar. I opted for a simple ray-trace. Furthermore there were two GridInfo variables, and the scheduleMat...
by LukasPJ
Wed Nov 22, 2017 6:37 pm
Forum: C++
Topic: I need biginner help
Replies: 10
Views: 289
I never got T3D building on Windows with mingw or the like. Last I tried, it had a bunch of settings in the code where it was assuming that "if on Windows, then Visual C++ Compiler", so it wouldn't compile with anything other than Visual C++ Compiler (VCC?). Was that ever fixed? Otherwise,...
by LukasPJ
Wed Nov 22, 2017 4:15 pm
Forum: Beginner
Topic: Paint Material in Play Mode
Replies: 22
Views: 610
Alright, just know that I can't help you without the console.log file :)
by LukasPJ
Tue Nov 21, 2017 7:29 pm
Forum: Beginner
Topic: Paint Material in Play Mode
Replies: 22
Views: 610
Alright, just post the console.log here, like all of it. :) I will have a look
by LukasPJ
Mon Nov 20, 2017 7:09 pm
Forum: Beginner
Topic: Paint Material in Play Mode
Replies: 22
Views: 610
Can you post the console.log file?
Try using hastebin or something similar.
by LukasPJ
Sat Nov 18, 2017 9:14 am
Forum: Beginner
Topic: Paint Material in Play Mode
Replies: 22
Views: 610
Alright so that code is meant to be used with the terrain painter, which has a big brush which is the "Selection". A guess for an implementation is, based on the above code is: https://hastebin.com/afuxekalay.php (I did NOT test this, and it is likely riddled with issues and syntactical er...
by LukasPJ
Thu Nov 16, 2017 9:05 pm
Forum: Beginner
Topic: Paint Material in Play Mode
Replies: 22
Views: 610
This might point you in the right direction:

https://github.com/GarageGames/Torque3D ... #L197-L247

Don't know for sure, as I haven't done it before.
by LukasPJ
Thu Nov 16, 2017 8:53 pm
Forum: Beginner
Topic: Paint Material in Play Mode
Replies: 22
Views: 610
@subabrain Sure it's possible to paint the terrain. In T3D, there really is no difference between "play mode" and "edit mode". It's the same mode, just different UI. However, I would have to question whether it is the best solution to whatever you are trying to achieve. As Duion ...
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Search found 359 matches Page 1 of 36