Search found 358 matches

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Search found 358 matches Page 1 of 36
by LukasPJ
Fri Nov 24, 2017 8:38 pm
Forum: Beginner
Topic: Paint Material in Play Mode
Replies: 22
Views: 473
No problem, glad to hear it's working! Good luck with your game :)
by LukasPJ
Wed Nov 22, 2017 10:57 pm
Forum: Beginner
Topic: Paint Material in Play Mode
Replies: 22
Views: 473
Alright so the issue is that the Terrain Editor isn't properly initialized, and it doesn't have a terrain. You have to either re-implement its getTerrainUnderWorldPoint method, or do something similar. I opted for a simple ray-trace. Furthermore there were two GridInfo variables, and the scheduleMat...
by LukasPJ
Wed Nov 22, 2017 6:37 pm
Forum: C++
Topic: I need biginner help
Replies: 10
Views: 218
I never got T3D building on Windows with mingw or the like. Last I tried, it had a bunch of settings in the code where it was assuming that "if on Windows, then Visual C++ Compiler", so it wouldn't compile with anything other than Visual C++ Compiler (VCC?). Was that ever fixed? Otherwise,...
by LukasPJ
Wed Nov 22, 2017 4:15 pm
Forum: Beginner
Topic: Paint Material in Play Mode
Replies: 22
Views: 473
Alright, just know that I can't help you without the console.log file :)
by LukasPJ
Tue Nov 21, 2017 7:29 pm
Forum: Beginner
Topic: Paint Material in Play Mode
Replies: 22
Views: 473
Alright, just post the console.log here, like all of it. :) I will have a look
by LukasPJ
Mon Nov 20, 2017 7:09 pm
Forum: Beginner
Topic: Paint Material in Play Mode
Replies: 22
Views: 473
Can you post the console.log file?
Try using hastebin or something similar.
by LukasPJ
Sat Nov 18, 2017 9:14 am
Forum: Beginner
Topic: Paint Material in Play Mode
Replies: 22
Views: 473
Alright so that code is meant to be used with the terrain painter, which has a big brush which is the "Selection". A guess for an implementation is, based on the above code is: https://hastebin.com/afuxekalay.php (I did NOT test this, and it is likely riddled with issues and syntactical er...
by LukasPJ
Thu Nov 16, 2017 9:05 pm
Forum: Beginner
Topic: Paint Material in Play Mode
Replies: 22
Views: 473
This might point you in the right direction:

https://github.com/GarageGames/Torque3D ... #L197-L247

Don't know for sure, as I haven't done it before.
by LukasPJ
Thu Nov 16, 2017 8:53 pm
Forum: Beginner
Topic: Paint Material in Play Mode
Replies: 22
Views: 473
@subabrain Sure it's possible to paint the terrain. In T3D, there really is no difference between "play mode" and "edit mode". It's the same mode, just different UI. However, I would have to question whether it is the best solution to whatever you are trying to achieve. As Duion ...
by LukasPJ
Tue Nov 07, 2017 8:03 pm
Forum: Rendering
Topic: Fading a texture on a model
Replies: 3
Views: 195
@Skipper the issue lies in the way Torque3D (and most modern engines) render models. The way it is rendered doesn't support transparent objects. Therefore, in order to have transparent objects, we have to render those objects in another, more simple, way called Forward Rendering. So if you truly wan...
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Search found 358 matches Page 1 of 36