Search found 31 matches

Search found 31 matches Page 1 of 4
by practicing01
Tue Nov 22, 2016 5:03 am
Forum: Dots Net Crits
Topic: Pre-Alpha Release!
Replies: 11
Views: 8878
Fixed some minor bugs, added a silly new map. I need more content ideas such as maps, weapons, etc before a new release.
by practicing01
Tue Oct 11, 2016 5:06 pm
Forum: Dots Net Crits
Topic: Pre-Alpha Release!
Replies: 11
Views: 8878
Thanks for the info! I'll try to track down the esc key problem.
by practicing01
Fri Sep 30, 2016 6:26 am
Forum: Dots Net Crits
Topic: Pre-Alpha Release!
Replies: 11
Views: 8878
Thanks for testing! Any bug reports are greatly appreciated, as well as gameplay videos.
by practicing01
Sun Sep 25, 2016 7:05 am
Forum: Dots Net Crits
Topic: Pre-Alpha Release!
Replies: 11
Views: 8878
Pushed the new update. No video yet as I can't find a player-tester.

Mini dungeon crawler level:
Image
by practicing01
Sun Sep 11, 2016 11:31 pm
Forum: Beginner
Topic: How to Use setArmThread
Replies: 1
Views: 386
Hello, setArmThread() is segfaulting. The animation string passed, works with setActionThread(). How do I use setArmThread()? Thanks.
by practicing01
Tue Sep 06, 2016 2:48 am
Forum: Dots Net Crits
Topic: Pre-Alpha Release!
Replies: 11
Views: 8878
I'm working on more levels and fixes. As soon as I can make a multiplayer video, I'm going to release the updates. Any ideas for content will be greatly appreciated!
by practicing01
Sun Aug 14, 2016 4:24 pm
Forum: Beginner
Topic: [Solved] How to Set Skin
Replies: 0
Views: 7601
Solved Edit: The problem was that I need to set the model material name to base_tcgMat within blender. I've got a TSStatic that I'm instantiating with: %card = "dnclogo"; %cardModel = new TSStatic() { shapeName = "art/shapes/dotsnetcrits/tcg/card.cached.dts"; position = %player.p...
by practicing01
Mon Aug 01, 2016 5:28 pm
Forum: Dots Net Crits
Topic: Pre-Alpha Release!
Replies: 11
Views: 8878
https://practicing01.itch.io/dots-net-crits Any volunteers for testing, content ideas, fixing bugs, etc would be greatly appreciated. Source: https://github.com/practicing01/T3D_GameModes Main character model: http://opengameart.org/content/quechan https://img.itch.io/aW1hZ2UvNzcxNzYvMzU5NzA2LnBuZw=...
by practicing01
Tue Jul 26, 2016 4:08 am
Forum: Show-off
Topic: Dots Net Crits
Replies: 5
Views: 1531
That'd be great if several thousand people would buy it. I went ahead and released the model. I hope someone can torqueify it and add animations/fixes http://opengameart.org/content/quechan Would be nice to replace the boring stock soldier too.
by practicing01
Mon Jul 25, 2016 4:04 pm
Forum: Show-off
Topic: Dots Net Crits
Replies: 5
Views: 1531
https://practicing01.itch.io/dots-net-crits Any volunteers for testing, content ideas, fixing bugs, etc would be greatly appreciated. Anyone wanting to fix/add animations/costumes to the main model, let me know so I can release the blend file (cost me $235 for the commission). Source: https://github...
Search found 31 matches Page 1 of 4