Search found 10 matches

Search found 10 matches Page 1 of 1
by Monkeychops
Wed Apr 19, 2017 9:01 pm
Forum: Blogs
Topic: Work Blog - JeffR
Replies: 115
Views: 11902
Looks really promising!
by Monkeychops
Thu Mar 30, 2017 8:52 pm
Forum: C++
Topic: VS 2017 support
Replies: 15
Views: 337
I quite like the CMake > VS workflow with the tooling etc. Installing VS 2017 is nowhere near as painful as previous versions, they have made the installer a lot more lightweight and faster, and it is easy to repair individual components if something goes wrong. The only problem is, the compiler see...
by Monkeychops
Wed Mar 29, 2017 12:12 pm
Forum: C++
Topic: VS 2017 support
Replies: 15
Views: 337
I'm trying to build the dev branch (https://github.com/GarageGames/Torque3D/tree/development) with VS 2017 final release and the latest CMake 3.8.2. I'm using the "Visual Studio 15 2017 Win64" generator with a clean BaseGame template. It was working before when I used the VS 2015 generator...
by Monkeychops
Wed Mar 29, 2017 1:37 am
Forum: C++
Topic: VS 2017 support
Replies: 15
Views: 337
I get a ton of errors like this when I try to use the vs2017 compiler:

error C2938: 'MaybeSelfEnabled<TailTs...>' : Failed to specialize alias template
by Monkeychops
Mon Mar 27, 2017 10:47 pm
Forum: C++
Topic: VS 2017 support
Replies: 15
Views: 337
Has anyone managed to get T3D to build with VS2017? I foolishly broke my VS 2015 because I ran out of disk space and it seems the VS 2017 compiler has issues with the code.
by Monkeychops
Fri Dec 09, 2016 2:49 am
Forum: General
Topic: C# - need someone to poke around
Replies: 16
Views: 5082
Seems to run for me, although not sure how to do much except start the blank scene.
This is really cool - I have to say I've kinda given up on Torque because TS is too quirky and not a lot of open source libraries and such out there for it.. but C# would be a whole new story.
by Monkeychops
Mon Jul 11, 2016 4:18 pm
Forum: General
Topic: ** VOTE ** - New TorqueScript extension!
Replies: 23
Views: 1767
Microsoft stole your ".cs" extension, but you should also be aware they stole your ".ts" proposal as well with "Typescript", and "tsc" is the typescript compiler :D

i would suggest .t3d as the safest extension that isn't like to clash.
by Monkeychops
Mon Sep 21, 2015 7:12 pm
Forum: Torque 6
Topic: Linux Support!
Replies: 11
Views: 2203
Are you planning to add Android and iOS support?

Personally I moved away from T3D because the platforms support never materialized... if this worked on the major mobile platforms too I can see it gaining a lot more traction.
by Monkeychops
Wed Feb 18, 2015 1:23 pm
Forum: General
Topic: State of the GG forum.
Replies: 29
Views: 3015
Personally I think the community is too small to fragment. Since the old forum is broken and full of spam, outdated info and generally hard to use and hard to find anything, it makes most sense to kill it off altogether. As I said though, as long as it's winning in the search rankings and all the li...
by Monkeychops
Wed Feb 18, 2015 12:07 pm
Forum: General
Topic: State of the GG forum.
Replies: 29
Views: 3015
I think this forum is way better, and it makes sense to have a forum with new information and not all the old, irrelevant stuff. The old forum really doesn't make it clear when you search that what you've found no longer applies. The GG forum still ranks top in the search for Torque3D though so peop...
Search found 10 matches Page 1 of 1