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Dayuppy

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About Dayuppy

  • Birthday 01/23/1995

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  1. I am currently working on getting laser projectiles working. I ran into a problem of spawning a TSStatic from the muzzle with the proper rotation. I was able to get the horizontal and vertical vector components but couldn't find a way to combine the individual rotations. Instead I switched to a rather hacked solution by spawning a projectile with a very low velocity, overriding the normal damage with a raycast so the player can't kill himself, and scaling the projectile in the Y-Axis to the hit location of the raycast. This works fine for now but I'm going to try with the previous method, if anybody can point me in the right direction of combining rotations I'd be grateful. Ex. "0 0 1 90" + "1 1 0 50", etc. Horizontal Component http://imagizer.imageshack.com/img633/7943/kQqFd7.th.png Vertical Component http://imagizer.imageshack.com/img907/1864/EDn5FW.th.png Here is a video of the latter method with the projectile moving very slowly: LZ09ij4-wLo
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