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razvanab

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About razvanab

  • Birthday 02/29/1980

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  1. Hi I know this is not Torque3d related, but from what I understand the company that makes SpriteWorks 2 is not around anymore so I would like to know how to obtain this tool or if there is a way to open source it or to get it for free? Thank You.
  2. I already did that and so far it looks good. But I noticed some bugs on the water planes when I enable some post_fx for example bloom. Are there some deferred specific bugs that I should be looking for?
  3. @Azaezel Will this be push to the garage_game development bench ?
  4. I tested on opengl and it runs very slowly. Spec: Core 2 duo 1.8 6300 4gb ram Radeon 6950 1gb ram Is there any chance to make the src compile on VS2015 also ?
  5. Release I build the src from github few days ago. This is the dxdiag.log maybe this will help. https://drive.google.com/open?id=1qk4I5TwRzBkjEYvhKEH53qL3D-vWK_P8s3yWUX0q-PU
  6. A while back I posted an issue on github about 2048+ size heightmaps, soon I discovered that the problem with that size could be with the vram memory, but the thing is that in cryengine and UE4 I can import 4096+ heightmaps without any problems. Loos like this is a T3d problem after all. https://github.com/GarageGames/Torque3D/issues/411 My specs: Inter Core 2 Duo 1.8ghz 4 gb ram Radeon HD 6950 1 gb ram
  7. razvanab

    Grass issue

    Here you can find the screenshots with all option specified: http://imgur.com/gallery/ucrTq/new This are the texture and the 3d model patch for the grass. https://drive.google.com/open?id=0BzSrGlMDeR0aNkRQdHRibl9Pd0U i circled the problem in the images.
  8. I reinstall VS 2012 community edition and now everything works fine for the pbr and development branch. I have no idea why that happened so i apologize for wasting your time.
  9. Hi Azaezel I encounter few problems today after making 2 builds from your pbr branch: Building with SDL is crashing the engine and without the SDL the camera sometime is spinning randomly when i move the mouse. I use VS 2012 community edition.
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